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klrorca's Comments

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Little Wheel

Play Little Wheel

Jun. 11, 2009

Rating: 0

Cute, but easy. Something other than click all the circles, that's too easy.

The X-spot

Play The X-spot

Jun. 01, 2009

Rating: 0

Lots of fun, thanks for making this game! Now only if somebody could figure out how to make one of these with replay value, that would be awesome.

SHIFT 4

Play SHIFT 4

May. 29, 2009

Rating: -1

For the love of GOD every game should have a way to turn off music!!! 2/5 until this is fixed!

Spewer

Play Spewer

May. 08, 2009

Rating: 0

issues with the spikes and not being close. Also it is frustrating that it jumps if your trying to swim up rather than jumping when you reach the top of the vomit, as often it is over spikes so when you land back, you die. Also jumping puzzles are OK, but the puzzle part should be about figuring it out, not having to be on a exactly specific pixel, or angle of vomit to be so precise it takes 20 tries to get it right. Music is annoying as hell, please allow me to turn it off without removing sound effects. Very polished and very clever idea, just needs a bit of tweeking to be really good!

ROBO QUICK DRAW

Play ROBO QUICK DRAW

May. 07, 2009

Rating: -1

Polishing a turd...

Gateway II

Play Gateway II

May. 06, 2009

Rating: 0

agentmatt, try using the pencil on the notepad

Zening

Play Zening

May. 05, 2009

Rating: 0

Slow, polished but I don't want to watch cut scenes add a skip. Why can't I move and attack in the same turn? Why can't I attack diagonally? Defiantly more style than substance. The gameply itself is meh... kinda boring.

Orange You Glad

Play Orange You Glad

May. 02, 2009

Rating: 0

LOL silly game

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

Either the forces need to be stronger, perhaps leveling up many levels across levels, or we need to be able to be able to target closer than the wall.

Mighty Red Orb

Play Mighty Red Orb

Apr. 10, 2009

Rating: 0

Meh, hate digital controls for analog play.

me and the key

Play me and the key

Apr. 10, 2009

Rating: 0

L25 sucks

Bunny Invasion: Easter Special

Play Bunny Invasion: Easter Special

Apr. 10, 2009

Rating: 0

LOL! "She's gonna blow..." ROFL!

Randy's Ranch

Play Randy's Ranch

Apr. 07, 2009

Rating: -1

yawn, and fix the jump

Escape the Red Giant

Play Escape the Red Giant

Apr. 07, 2009

Rating: 0

kinda dumb. sun moves to fast to make any cool moves impossible, just have to keep moving up.

Orbital Decay

Play Orbital Decay

Apr. 07, 2009

Rating: 0

generally good, kinda tower defense in space. However I would like it if the main weapon was not so centric, that the fighters actually did something-and landed for repair. I would also like it a bit more smooth (fast is what people are saying, but I think that might be just part of it). Here it is they can hyperspace but yet their weapons can't even track, that would help. Um shrink the main guy down so you can see more of the play area at a time. Polished, but not great for playability

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 07, 2009

Rating: 0

It was quite awesome!

The Horde 2.0 (BETA)

Play The Horde 2.0 (BETA)

Apr. 05, 2009

Rating: 0

Description/cost of upgrades/imbue doesn't work when the tiles are grayed out. Need this to plan tower upgrades.

The Horde 2.0 (BETA)

Play The Horde 2.0 (BETA)

Apr. 05, 2009

Rating: 0

Be nice if it saved your level when you quit.

The Horde 2.0 (BETA)

Play The Horde 2.0 (BETA)

Apr. 05, 2009

Rating: 0

Oh some towers should increase in range as they upgrade. Like the imbue thing, but maybe it should be different than the next set of towers?

The Horde 2.0 (BETA)

Play The Horde 2.0 (BETA)

Apr. 05, 2009

Rating: 0

sound, tower upgrade stats and cost, visual representation of tower level, put less mobs on the path at a given time interval (space them out sometimes). Most finished now.

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