I'm sure this has been pointed out, but this game is nothing like the actual game de Blob, anyone who uses this as a comparison doesn't understand the concept of advertising.
I like the part where if you run out of money, all you can do is gamble. Andy must be a pretty trusting guy considering my net worth is -300 at this point.
oh also, after watching a few shots without moving the mouse at all, i noticed that the launcher doesn't even consistently send the balls the same height/speed/distance. if these are "features" and not "garbage", it should be mentioned beforehand that it isn't consistent
great game, but i was under the impression that a physics game would have consistent physics, both in the way the balls roll/fall and the blocks apparently choosing to float or fall based upon some criteria unknown to me
for how hard this game is, and how precise your timing needs to be, it would be nice to have controls that were a little tighter. 3/5 only because its a robot game.
I dont understand how the trophies work or how saving and 'banking' my gems works, because whenever i die i still lose everything. Plus, all it takes is one hit from one little bugger and your game is over, super neat, especially when you cant see them until they hit you half the time
is there a final boss beyond the merchant...? because i have now killed him 4 times in a row without getting the achievement, not including the time i beat him while playing through the game.