In the game BOA the food needs to be adjust each time the level constricts. Sometimes the food is place in a corner, so there is no possible way to get that food without dying, since when you get the food the course constricts and forces you to collide on the otherside
Yeah, this game was definatly nothing but a grindfest :P However, certain minigames give much more levels than others. Running, grind the second mini. Swimming, grind the first and third. Flying, grind the first and third. Climbing, worst of them all, none give great xp. Jumping, grind the second (let your duck hit against the screen on the left and just jump, an average level 2 on jump gives like 15 levels). anyway, maybe some interesting features would be mating; since we already have multiple ducks, we should be able to cross their stats in a way. also, mini games need to progress based on current stat level, so we dont have to start from point 0 every time.
This program itself should have badges. Like a medium badge for completing 20% of the badges, hard badge for completing 50%, then an impossible for completing 99% :P
jason20410 is right. there is a weird glitch... it does say "congratulations, you passed this track on null!" even if you don't believe this, don't vote down, its a real glitch
chapter 2:
void + glass = lightbulb
void + electricity = radio wave
light bulb + radio wave = tv
tv + book = computer
radiowave + radiowave = radiation
metal + radiation = plutonium
plutonium + weapon = Nuclear Bomb
computer + radio wave = cell phone
energy + fire = plasma
plasma + void = sun
sun + grass = flower
sun + flower = sunflower
tree + flower = apple
sand + tree = palm tree
seeds + energy = coffee
void + airplane = rocket
Void + rocket= Satellite
Radio wave + fire = laser
laser + book = CD
metal + water = quicksilver
quick silver demigod= philospers stone
Apple + cell phone = gold
human + computer = cyborg
computer + computer = internet
chapter 3 part 1:
commandments + human = religion
religion + human = law + sin
Beast + house = cat + dog
tools + law = mechanism
alcoholic + ship = pirate
alcoholic + house = tavern
sand + glass = clock
waater + glass = ice
book + human = knowledge
warrior + firearm = soldier
gold + paper = money
knowledge + fish = octopus
bacteria + milk = cheese
money + human = work
beetle + work = ant
human + bacteria = virus
mechanism + book = typewriter
knowledge + human = scientist
fish + egg = caviar
apple + dough = pie
law + soldier = policeman
ice + milk = ice cream
knowledge + virus = medicine
fire + meat = steak
reed + field = sugar
ice + mechanism = freezer
sex + human = fun
reed + human = music
human + rocket = astronaut
corpse + electricity = death metal
medicine + bacteria = antibiotics
music + alcohol = rock-n-roll
suggestions at first glance: as right handed, it can be annoying switching back and forth from the arrow keys to the mouse to talk. maybe add asdw or spacebar to talk. Second, when first walking down, i fell down the land and no clue what had happened. after that, i was pretty much lost and had no clue what to do
Sadly It'd take a LOOOOONG time to fix the engine of the lack of AWSD controls and a hotkey for talking. Fixed the falling out of the small starting area problem by turning it into a medium sized tutorial zone, explaining the basics of the game.
and btw, does anyone else have the same problem where there game file is deleted after completion, and the army URL does not work? http://www.kongregate.com/games/nerdook/orbital-onslaught?army=374448
like hiperson134 said, orbital bombardment almost always attacks the enemy. Its best to wait it out; I used rsentry, sentry, mortar, hive, and light bot for the lvl 9 win... the strategy here is to get your lightbots to get territory and defend attacks, mortar does damage to the enemies defenses, sentries are defense, and hives make minions to take damage when the walkers come. from there, try to move everything close to the enemy. wait it out till he dies. 5/5
needs a multiplayer mode.... and maybe a team mode.... also, i would like levels where we could actually be very strong players, like getting up to predator rank... otherwise, awesome game! 5/5
Sadly It'd take a LOOOOONG time to fix the engine of the lack of AWSD controls and a hotkey for talking. Fixed the falling out of the small starting area problem by turning it into a medium sized tutorial zone, explaining the basics of the game.