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Game comments and reviews
Mar. 06, 2013
Being able to increase the game's speed would be nice. Especially for replaying earlier levels. Even if it was just a "hard" mode.
Apr. 03, 2012
I spent half an hour and over 500 deaths trying to beat the last level. Then I gave up. I came back two days later and beat it in 10 deaths.
Dec. 29, 2011
Is that the keyboard cat music in the first couple of levels?
Dec. 24, 2011
This is a superbly made TD. Though it has nothing innovative it brings all the classic TD elements together in an excellently designed format. 5/5
Dec. 08, 2011
I finally infected Madagascar!
Nov. 26, 2011
The combat is a little annoying. There needs to be a button for blocking or dodging so that after you finish a combo you aren't standing around like a dope.
Nov. 24, 2011
Being able to play maps from longer than one week ago would be a good feature.
Nov. 19, 2011
A fairly simple but well executed defense game 4/5. I must say though that the last boss was a nice challenge beyond simply being slow with lots of health.
A New Game+ option would be cool. One where you could start the game over on a harder difficulty but you start at the level you finished the game at and with the same gear.
Sep. 24, 2011
It would be good if there was a finances screen. One where you could see your monthly income from territories, bonus money from fame/upgrades, and bonus money from quests complete so far. Plus of course costs for each unit, and costs of attacking territories so far each month. That could help a lot. Plus having the ability to see what leveling up a character would do to their stats and, more importantly, their monthly cost.
Developer Reply
Thanks for the suggestion. Noted*
Nov. 29, 2010
The mission you are supposed to lose, I killed the general through sheer numbers. Then it says I lost the battle even though the enemy had been completely wiped out. :( It'd be nice if that opened an alternate path or something. Or if I could at least get the exp for slaughtering 450 enemies!
Nov. 10, 2010
This needs an actual stat screen. One that shows the base damage and attack speed of every attack available to a character. As it stands it's too difficult to figure out which talents are worth putting points into and which aren't.
Oct. 25, 2010
Only way I can think of making this game better, would be a skill tree system that awards you for getting perfect on levels. Like, 1 point for beating a level, and another for perfecting it, then you can invest said points into passive bonuses that affect all programs. Other than that 5/5! Plus if you agree!
Oct. 13, 2010
I love Love LOVE the voice acting in this game. It's brilliant.
Sep. 12, 2010
NO SHOTGUN?! HERESY!
Sep. 02, 2010
Anyone else notice that one of the "heroes" is a nazi?
Jul. 28, 2010
The stats should include the attack ranges of heroes and monsters, plus any special effects their attacks cause.
Jul. 27, 2010
Needs a quality control option for those of us with crappy computers.
Jul. 15, 2010
I think this game would be better without the level caps, that way you could specialize in one area if you wanted and ignore the others. So you might pull ahead in certain areas but then your opponents would get closer in other stages.
Feb. 22, 2010
230 - What up!
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