Also, for the people who think the voice is a parental figure or at all benevolent: "Throw yourself in the barbs". I think this order alone shows that the voice doesn't really love you or care about your wellbeing.
This game isn't about love or choice, it's about control. Whoever the other guy is, he/she doesn't love you, just enjoys controlling you. It defines a moral system for you. You're thrown on a linear path, forks reunite after a few steps Obeying or disobeying, in the end, the game stays the same. It just looks different. Occasionally, you can't even freely choose (What if you just screw up in the last part instead of dying on purpose?) Choices in the dialogue lead to the same conclusion, just with a different wording. The only important choice, which ending you get, is made by your owner. Either he enjoys your obedience, or gives you a final "f*** you" by taking the choice to disobey from you, forcing you to leave instead of letting you choose to leave, making even disobeying a way of obeying. This game is about Control and Power, and it's creepily nihilistic at that.
Pretty good game. Top notch gameplay but limited duration drags it down, theres just nothing to do after you blasted through the missions in half an hour.
tl,dr: 4/5 needs more missions
Well yeah it's original and the one life stuff idea is funny, but seriously, if I come back after reloading the game and it still says game over, it's not funny anymore but annoying. 2/5.
This whole "OMFG STOLEN" issue would be ridiculous if it wasn't so retarded. As for the actual game: 5/5. Well, what could you possibly change about LoZ? More shapes and more generators, and that's all there.
Well, this game is one of the ideas that are not that geat but had to be done. Unfortunately, 5-piece blocks come in shapes so arkward that you can be happy if you just have one hole per line, and because there are some twenty-odd different pieces (i think o.O), you can't really plan ahead cause you can't wait that long for the right block. Still, you turned this unplayable idea into a somewhat enjoyable game and the overall presentation, avoidance of bugs etc. warrants a solid 4/5.
It's slow and boring, collision detection is crap, you can't tell if you're big enough to attack the next type of dog... at least it's not one of those crapsack 2 screens done in paint "Wanna wiiiiiin?!?!1111lol y/n" games, so 2/5.