Thanks for the feedback, since it is what helps me learn.
Actually, this animation is greatly improved, compated to the previous version. I guess I will try to refrain from doing something like this for my next game.
I also know that the performance can be bad sometimes. Can it be that you feel it to be a bit unpredictable due to lag?
Finally saved the pig. Think its enough hearts, challenging and entertaining leveln, really nice graphics, well made physics. Loocking forward to ur next game! Thanks
I actually set it up such that if you have nothing in your grid, and less than $10, you can 'scrounge for cash' until you have enough to buy another uranium cell. No more hopeless scenarios! (You might have to refresh to see this.)
I like the idea. ahould be more clear which direction is collum and which is row. Pearls should be better to see if tiles are coloured. They kind of disapear even if the tiles have the wrong colour
Thanks for the feedback, since it is what helps me learn. Actually, this animation is greatly improved, compated to the previous version. I guess I will try to refrain from doing something like this for my next game. I also know that the performance can be bad sometimes. Can it be that you feel it to be a bit unpredictable due to lag?