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Game comments and reviews
Jul. 22, 2014
To anyone that gets hit by the green screen bug, Right click and click "Forward" and it will let you keep going without breaking things.
Developer Reply
Fixed the bug :)
Apr. 29, 2014
Fun, but Wave 70-80 seems about the max. Smiley faces start warping nearly straight through the minefield at that point. Also, lasers are bugged. They're still active when in the pause screen.
Thanks for the feedback and for the heads up about the lasers (can't do anything to change that right now since it's for the Ludum Dare).
Mar. 16, 2014
Playing on a Sunday night against players with deck entirely full of rare and legendary uniques has convinced me the only way to get ahead in this game is to shell out several thousand dollars. Which is ridiculous, so I'm out.
Jul. 31, 2013
We need to have a discussion about the meaning of the word "par". It doesn't mean "absolutely perfect, half a second slow and you lose."
I have to admit you're right about the definition, it should definitely be called "Peferct" time.
Apr. 03, 2013
I especially like the added difficulty of a one second delay for all the keypresses. It makes a pointlessly difficult game even more pointlessly difficult. 1 star.
Nov. 29, 2012
I won't say it's awful, but it is buggy. There's something wrong in your code for wall bounces that shifts the ball towards bouncing vertically with every bounce. You can watch the ball shift more towards vertical every time until it gets stuck.
Nov. 19, 2012
Seems poorly balanced and thus boring. First player is pretty much guaranteed a win, barring extreme unluckiness or stupidity. The first player gets to conquer a lot of tiles, then gets the bonus ships from all those extra tiles to help hold them down. Second player is instantly at an extreme disadvantage in land and ships, and thus loses most of the time. Which is frustrating and boring. Could maybe be fixed by giving second player bonus ships at the start, but letting first player move first.
Oct. 24, 2012
Things were going great until clicking play or discard didn't do anything.....
Hummm...did the computer continue to play new cards after you hit the play or discard button? Thanks.
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