I've just finished first dungeon. Warrior(tank), Cleric(tank, healer), Mage(range dps) and Cojuror(range dps, summoning). That was easy with this team. It only was a bit harder when my opponents were able to use AoE attacks because my cleric couldn't allways heal everyone(not enough mana). 5/5
Stuck on first loading screen. I think that it won't end. I wait for 5 minutes and nothing is happening. This ring in top right corner is moving so the game for sure doesn't stop working but for some reason it won't end loading.
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Also please make some cooldown on skills. Two healers and one full HP warrior are unbeatable. They can heal 60% of warrior's HP and that can be something around 300-400 HP on my level. I can of course attack healers, but then they will just heal themselves.
If this is a common issue for you it would be a good idea to have some skills which can help break through this strategy (such as damage buffs, stuns, stamina removal/poison).
Level to level+1 if your rating is high. Level to level-1 if your rating is low. If you're fighting someone who you easily beat then it just means you or the other player hasn't settled into their rating yet.
That's just unfair. In single deuls I've just met guy who had Warrior with over 350 HP and his attack power was about 80 per hit. His rogue had about 270 HP and was dealing about 120 DMG every time. His mage was the weakest in his team. Only 210 HP and about 50 DMG every time. I'm level 8 and I was unable to do something more than killing the mage becouse this guy was moving 2 times more often than me.
I don't know why but sometimes I at single battles I meet teams that are way too powerfull to beat. They hit 150% of my damage and have twice as much HP. That's insane.
Sorry for two comments in a row but that... engrish I used last time was awful. I think that "daily reward" should become able to be picked up again not after time but at certain hour.
Ancient Fear is a bit too weak. Last Flake can beat him all alone. She can regenerate and hit him with about 80 damage every turn. And if she is wounded before fight Jake can finish her job. His skill to the left can sometimes deal even about 170 damage and it has only 1 turn cooldown.
Nice game but maybe instead of inresing prices everytime by the same amount of souls make it incrase by percent. I think 10% would be nice. Aslo make some upgrades like for 1000 souls atmposphere gives 0.6 souls per second instead of 0.3.
Is you use wings you loose your items but you keep artifacts and gems(stat boosts). You also keep gold so you can buy better equipment. That's not like "die or try again without anything".
It was better before. Maybe now it's has better graphics but I don't like two things. First is that we have to play as class to be able to actually do something with it. I mean that why we have to kill some opponents to unlock powers? Without powers it's hard to kill somebody. Another thing is that he have only ONE hero unlocked. Mayb for veteran players it's not a big deal but newbies will problably not play this game when they are forced to play as character that is hard to play. For example gunner is hard because he is sniper and everybody is very fast. He is also hard because he can't escape from danger. Another character like this is Blazer. Maybe he is good at short distance but he is also slow and unable to fight against asssassins which can easly kill him with just running and shooting poison at him. He can't also beat Gunner becouse he will never reach him. My rating was 5/5. Now it is 3/5. Graphics aren't the most important thing. Really.
I feel like chaos desert mages can be the most powefull but not unbeatable. Every time i choose chaos desert i win everything. The exceptions are battles against ice and burning hill mages.
This game isn't luck based. Luck is not needed when you are patient and able to escape from any situation(sprint can sometimes help more than invisibility).
One thing: make zombie search sor humans. I've meda my zombies very slow and now they don't even try to chasu humans. They are just walking in their groups over and over again.
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