I think on the overview (which shows the max amount of each bug you can produce) a "amount produced" value for whatever they are producing would be useful, especially on the territory bugs... having to switch between can be kind of irritating...
I honestly don't see why people are having such a hard time with this game?... I've won about 80% of my battles, by looking at what damage is done respectively and by only using blood shield/servant when needed....
maybe add a text screen when hovering over skills (or clicking on them) that tells you what each do, not the exact things but at least what they count towards.
my question is, does armour come in before or after the increase from type or debuff? would be a helpful thing to know, especially for path to shoreveiw.
brilliant game, just one little niggle, when you get to like 36k (ish) it can make it a string of single reachable proteins and then give you an enemy neuron.... so no matter what you can't proceed...