This would be a perfect game for the 3DS. When the DS is in sleep mode it can do DPS fighting still, use the stylus to "click," and you could probably street pass people to compare stats and get achievements that give bonuses for street passing and the original achievements as well. Awesome game, I'm gonna play it for a long while.
Downgrade all of your team to the lowest they can be. Focus fully on their health. Keep doing level 1 over and over. Since each teammate has 200 HP and you get 6. 6 * 200 is 1,200. You get 10x1,200 as pay each time you beat level one once you max out all of their health. Damage dealt is 25 x 10 which is 250. Completing the easiest level over and over making 12,250 + round won bonus of 200. 12,450 per time.
The game is pretty fun, but as previously stated many times: It's too much grinding. This would probably most easily fixed by either increasing the money rate from blops or lowering the cost of the upgrades by a bit. It's pretty simple and easy, no way to really lose. I'm hoping that the mistakes made in this game are only contrasting to the work you guys are putting into the Monkey Village game. Otherwise, this game makes a pretty nice time-waster.
A jet pack would be a cool idea to add to the next game; Bought and then use maybe 2-3 energy per second so it isn't overused. This game was amazingly fun and I felt like I couldn't quit until I cleared the whole thing, achievements and all. I can't wait to play the next one.
The last boss needs to be stronger, the 3rd boss needs a speed decrease, and the 2nd boss needs immunity to his own land mines. More weapons should be added, the lightning blade and the weapon at the beginning of the games are the only weapons with any real change from the other melee weapons, as they have more range. The other weapons are basically the same sword slightly redesigned. The guns are ok, the machine gun is pretty OP since the bullets move until they hit a target or go off screen, along with it's stun rate, of course. The rage idea is really interesting in this game, but you should consider nerfing it. The dodge rolls annihilate everything, using no rage. My only other complaint is that in world #3 you can't jump onto one of the ledges at the end unless you're in rage mode. Also, it'd be cool to add an arcade mode where you can fight all four bosses at once or in a row, and adding a new boss at the end would be cool.
uhhhh. Chrome nooooooo!!!! IE I could understand. :( We'll get back to you with a fix soon. Sorry
Did you zoom in or zoom out in the browser By any chance?
The lag is pretty bad after awhile, and for the "we want coins automatically picked up" problem, I think it'd be cool to add it to the extra upgrades where all of your Staff pick up coins automatically.
uhhhh. Chrome nooooooo!!!! IE I could understand. :( We'll get back to you with a fix soon. Sorry Did you zoom in or zoom out in the browser By any chance?