Obnoxious error on level 27. Even while following the guide *exactly*, the large donkey will not trigger the final star (the one behind the door). I have repeated precisely what the guide did, but it still will not work most of the time. Four out of five times that I have tried this, it did not work. I think the donkey is slowly sliding or something like that, causing it to not work if you take too long to clear out the tiny pig.
I'm not sure if this is happening to others, but the "Heads Off" in-game achievement isn't working. I have decapitated three different things, including a boss, but the game is not registering it.
Why does the Frag Bomb upgrade say it is free when I hover over it, yet when I click on it, Kongregate pops open a window that insists it costs 4 Kreds to buy?
I am getting absolutely *horrible* cursor lag. Currently running XP Pro, version 2002, service pack 3. Tried on both Chrome and Firefox, neither of which seemed to run more efficiently.
Okay, I understand that the Zombie Defense is *supposed* to be quite hard on Expert mode, but it would be less infuriating to deal with if the game would register my clicks properly. I cannot count how many times I have lost, simply because the game refuses to register a click. Also, if the enemies are allowed to move while my blocks are falling, then *I* should be allowed to act, as well. At least give us the option to highlight the non-moving blocks while the others are falling, like you can in *most* games like that.
I don't think these people know how to walk. They simply riot from one place to another like it's the most efficient mode of travel. xD I love this game.
Good idea for a game, terrible key placement. The game would be much better if you could customize what keys activate what option (invis., climb, etc.) or if it had a more sensible layout.
I just experienced the same bug as miqulillo. Screen went blank, refusing to show any sprites, and my experience bar filled four times in a row. After walking away from the area that happened in, there was a large spot of terrain that was filled to the brim with loot. If I walked back in the area and clicked around a lot, I was able to grab the said loot, even though everything was invisible (again) at the time. This happened by the boss of the second floor.
Why is it that, when I load game, it starts me at the beginning of a level instead of putting me at the level select screen? Also, it doesn't start me at the newest level, it makes me start at the last level beaten, which caused me to kill my "S" rank on that level. :/ Very annoying.
Ok, the only real complaint that I have with these games by Nerdook is the sound. Seriously, I cannot have the volume any lower than it is right now, and the headphones hurt my ears. Few other games on Kongregate have given me this problem. Please, for the sake of those of us who *do* have good hearing and don't want to blare the speakers, try to come up with a volume control other than simply "On or Off."
There is an annoying bug that causes the dead man to not become an item in your inventory, causing you to need to restart the game. It has happened to me twice. Other than that, it is a good game.
Ok, I have one question. How are missiles, which are being shot downward, traveling *slower* than a falling tank? That is a bit absurd. At least make them travel at the same speed as your tank, assuming there is a third part to this game.