Loved the game, a few things though; Like others, I wish I had some idea of the numbers for, well, everything from maces to my units. I feel like my units arn't strong enough near the end of the game, anything but the last 3 getting killed in one blow, even fully upgraded. There's no reason at all to even have the first ones any more. No strategy there. The last thing is minor, the grammar kills me.
The combat system screams awkward. The fact that it's not turn based, but you have to wait for the skill menu to come up and you have to click the enemy to attack seems a bit unfair.
Would be better if each bug gave you a slightly stronger web..instead of just making you desperately try to catch stag beetles that just break your web the majority of the time. It gets frustrating after that happens a few times. Decent besides that.
I started playing this game with pretty high expectations. I agree with what others have said about the speed. It goes very, very slow. But I'm also left with the feeling my towers and traps are under powered. This may be because it's intended to make me level them up by playing more, but when it takes me half an hour per level, and I come out with just a couple items... It's disheartening.
As genericun mentioned, the max upgrade for the meteor isn't working for me either. And I'm not positive, but the one for reinforcements may also be broken. Aside from that, nice game. Targeting options would be nice though. And of course, more maps ^.^
Some upgrades are not allowed on the challenges. Check the stage challenge description: take a look at this picture: http://www.ironhidegames.com/max_upgrades.jpg
I played through story mode, got the achievement for winning, and didn't get a badge. So I tried survival mode, to see if it meant story mode+survival attempt. Still no badge.
At least you always have the enemies out numbered :P