What's the point of some of these skills?
Like Druid's claw does 4% agility damage, 5 points in and my skill is doing 171 damage while my basic attack is doing 975- 1400
If I am using agility armor (855 agi at LV56) with a bow (294 str, agi at LV56) with the master shape shifter talent
I would have 855+294 +(294*40%) = 1267 agi
And (855+294)*40%+294 = 754 str
Which would give me 506 damage on claw at 10 points
But my basic attack would do 754 + (0~633) = 754 ~1387 (average 1071) damage!
Why does a skill with cooldown doing so little damage, I can understand it if it does basic attack in additional to the extra damage, but almost full agi build and it does about 50% of a basic attack???
It doesn't even have a short cd, it could work as a useful skill if it has a 2s cd or something small, but 8s cd for a scratch???
Other problems includes:
1. Class-strength:cost ratio, that dragon is too costly psi-wise, and mediocre at best; I have never find myself thinking, "I need another dragon in my party."
2. Weak unique items (excluding *envi*) (some took me a team of characters with better items to get that unique), should make their damage either scale with levels, or having unique passive ability, like +10% critical/bleeding/flaming.
3. The major problem with memory leak, the game sucks up memory after it is on for awhile; I believe most game with a time modifier usually would have this issue, but there should be a way to fix that too.
The lack of air units and absorb unit in the game is absolutely a good idea. Those 2 are the reason I can never finish a Protector game. Those units are a slap in your face for the rest of your hard trained units. And yes, there are bugs within the full version when the healer sometimes stop healing even having "both" as priority which killed one of my most heavily invested units...
Can I report bugs for the full version here?
It has a memory problem, the longer I play, the more memory it sucks up.
So it means I have to restart the game after an hour or 2 of playing it.
Yes, we've seen a few reports of this and are looking into figuring out where that leak might be. Sorry for the problem, we'll fix it as soon as we can. Thanks for the report and the support!
oh and there is a bit of lag at the second to last map (demon map) after fighting the first one, might cause by the particle from that area. Other than that my laptop runs fine everywhere using the medium quality
Would certainly be nice if some monster actually re-spawn after changing maps, I mean, I find some pretty decent warrior gears that requires 30 strength to use. Rogan can't wear them because he has at most 28 strength
Okay, then I got myself a warrior with 30+ strength and those item doesn't drop? disappointing...
Yes, we've seen a few reports of this and are looking into figuring out where that leak might be. Sorry for the problem, we'll fix it as soon as we can. Thanks for the report and the support!