@cinit i think the problem with the speed button is that 1 unit could be enough to destroy your entire defense and you need to be ready to manage towers and abilities on the fly. Besides, do you really think you could target an ice wolf effectively with a fire rain if it were going at 2x speed?
I almost cried when I made the ultimate fighting force 2 full power musketeers 1 normal power 3 barbarian mead halls 3 arcane wizards and 2 big berthas/500 mm. it was like a quadruple rainbow
I bought a basic booster and got 3 cards (boggle Wulfhar and revived jordling.) At my squads screen i only have boggle but the other 2 appear at cards just fine. WTF
@hurukhai The beginning levels are for you tobuild up skill points and figure out strategies and then you try to use those combined to beat further levels.
reminds me of CoD. Bad spawns, ineffective weaponry that decides at random whether it wants to kill anything, and lag. It's kind of fun but needs some tweaks. It's also pretty imbalanced when high levels use their weaponry on those who still only have access to the shotty and SMG. It also got kind of boring after I played it for a while. I want to enjoy this game but i find it difficult with it's present state. If it was a little more balanced and banked more on skill than powerful weaponry I would give it a second chance, but for now it needs some tweaking. 2.5/5 (This could easily become a 4/5 with time so I'll wait and see what happens)
@Alvarenga I have a bowman guarded by 3 offensive front classes (rogue, warrior, and cleric) the cleric and ranger both have healing capabilities and the rogue and warrior have offensive power and it works pretty well.
What the hell is the point of the tank? His melee is slow, His bullets are innacurate, slow, and weak, despite his supposed toughness any other class being played decently can solo him and kill him in seconds, and he's too slow to make a getaway after being damaged much, the shield does NOT absorb enough damage to make him effective at up front combat. His shoulder bash has screwed me by leaving me immobile after a sad attempt at attacking an enemy with it. You NEED to make the tank stronger! The tank is supposed to be tough and dangerous. Not wimpy and benign.
Please remember that element of hero and cards in his squad should match.