Rott isnt even the final boss and he's basically impossible unless you're extremely lucky...he debuffs anything that ebenfits you (not including specials), has 35k health, and can sometimes hit you over 2k at times.....
I normally enjoy challenging bosses, but after attempting him 50+ times I'd have to say bosses need nerfed
So I press the button to activate double skills.."would you like to spend about 1k vouchers to do this?"...i hit yes...."we're sorry you need 995 balens to do this action" ...wtf
need the teleport option in the Wilds to cost less energy, because occasionally I have to find gold mines really far away from my castle and have to sit there waiting for my chracterto go around trees, etc geting to it
need a way to craft higher level enchant stones with lower leveled ones....even if its an absurd amount, mostly cause I have massive amounts of them that I have no chance of using
Id have to agree with earlier posts...crafting in this game is a bit off...by the time you get to the harder dungeons you really need those items and the only way to get them is spend money constantly rebuying reagents for them just to have it take 50+ times to get to 1% chance
good game but i think itd still be better if you didnt do the following for fighting: attk enemy with highest health when you could kill one about to die....and attk a single nearly dead enemy with a multiple hit attk (ex multi shot for archers) when there are others....this may not be abl to be fixed but ifind these tings very annoying when fighting sometimes
90% of the time you will attk the enemy with the highest health....not very useful when youre about o die (this is why we should be able to target ourselves)
One of the minor things compared with some stuff is that you need a way to sell gear quickly (like shift click or something) cause it gets frustrating to keep on dragging those items down to the selling or destroying spot
lets see you can either stay in one spot and get owned by the mages or move around and get owned from behind by the dual wielders....decisions decisions
ned to have the items key put elsewhere or somehing...and have some of the lter stages not have as many mages....kina difficult to dodge 15 bolt that ignore armor