*Edit* Instead of just clicking a monster until it dies, why cant we just grab hold of the monster and throw it off the platform? Sure, we wouldn't get the coins, but you could make it to level 100 in a matter of hours!
Instead of just clicking a monster until it dies, why cant we just grab hold of the monster and throw it off? Sure, we wouldn't get the coins, but you could make it to level 100 in a matter of hours!
Gurt01, when do you think Superfighters Deluxe will be out? or, at least a demo? id LOVE to see it. and many people have been wanting a "Grab" button, so they could grab and throw crates. i think it would be a great feature.
they need to do something about the person in first place with "Battles Won" in "All Time," since im pretty sure its impossible to get the score 123456789
i like the game, but it has a seroius problem. the fact that my soilders always chase the enemies, instead of staying to guard. i havent yet passed level one, and it really does not appeal to me that i have to keep clicking on the place i want them to guard. still, amazing graphics, a huge improvement on the first game. 85/100
Apparently, instead of a safe or a locked room or even a BANK, the government in this game thinks its safest to put solid gold coins in trees, roofs, and big stone pedestals right out in the open. good call.
When your government is made of a stupid Knight, a goblin-speaking Engineer and a dark Mage who cast fireballs in forests... You can expect such decisions.
Before i came to Kong, i had nearly finished the game on its home website, NotDoppler.com, and now i see it here, 110 points to be earned, and im like XD YEAH!!!!!
if im infected with the zombie disease, how come they dont kill me when the jobs done? if im humanity's best soilder, when i turn zombie, wont i kill everyone?
I am working on a update and i will use what you have said. Thank you for the advice.