Very short game, but enjoyable nonetheless. As others have mentioned, having a little hint here and there would've helped the game more playable. I figured it out with trial and error though, clicking like a lunatic. Protip: If you can't advance, it's either because you need to pick an item up or you need to use whatever's in your inventory. Hope that helps!
Maybe it's just me, but this game seems to rely more on random clicking than on actual strategy. Also, as others have mentioned earlier, there are way too many levels that really don't add anything new to the overall game, which makes this game even more boring than your typical game. ::yawn::
Like others have said, this is a well-made game based off of Ghouls 'n' Goblins. Not as teeth-gnashingly hard, but challenging enough without the hairpulling. I really like being able to start from the checkpoints without having to start over the entire game as well. I would definitely love to see badges implemented for this one. Nice job!
For those of you who can't move the lockpick, click on the "red" tip of the lockpick to start moving it. Man, it was the pretty ladies that got me drowned.
Yeah, I thought he was jerking it too, but he was obviously "polishing" his lamp. And for some reason my perfect girlfriend is a scantily-clad, busty nurse!
I've seen a very similar game using the same zombie models and controls as this game. However the main character wore a military uniform wearing a gas mask (looks almost exactly like H.U.N.K. from the Resident Evil series). This must be an exact copy or stolen game. So very confusing who this belongs to...
Interesting, graphic game. I love the old-school pixelated characters. However, the constant pushing the "right arrow" button kind of killed the game for me. Great idea though. If you improved the controls and hopefully got some badges, this would a nice game.
While I like this game, this should implement the "sliding feature" where you click and drag which way you want to move the gem/orbs instead of having to constantly click from one gem/orb and click to another space.
Also like some others have already said, the constant grinding should not be the case in order for the player to advance during the later levels. I've been grinding for several days. So not worth it.
Fantastic game! Reminds me of the Sierra's "King's Quest" series. Too bad there isn't a version compatible for Windows 7 OS... There were some parts of the game that I thought were almost impossible to figure out without having to revert to one of the walkthroughs in the comments section here. I would love to see badges for this one! Keep up the awesome work!