I agree with everyone on the slide jump. This game really needs to allow the character to wall-jump or slide-jump as many times without having to switch walls. This lack of foresight hurts this game considerably.
The biggest problem is that the controls "stick" and there's a huge delay between my button smashing and actual actions being performed on the screen. :(
There should be more upgrades available. It just doesn't make sense that your vehicle isn't invincible once you get all your upgrades. Either tweak the upgrades or lower the damage hellfire missiles and those bombs deal to the player. Other than that, everything else is quite amazing! Nice job!
In the middle of the game, the AI decided to just stop playing, mimicking someone in a multiplayer match who refuses to give up when they know they're losing. Please fix this, and I will re-rate this game. Thanks!
I've seen this type of game many times before. But something about this particular game strikes me as pretentious and really off-putting. As for everyone else who seem to be getting metaphors and other messages, hey, each to his or her own. I don't get it. Don't hate me for it.
As everyone else pointed out, this is a definite rip from Dead Space. However, this game is a fun 2-D side-scroller. I just wish we were given the option to upgrade whatever attributes our character may have. Also the ability to purchase other weapons as well. One major problem with this game is the "shaking" effects. It gets annoying and nauseating after a few seconds. Please tone that down quite a bit. Nice job!
It's an actually fun game. Nice job! I look forward to the additional badges. However, there seems to be a glitch or a bug where I've collected ALL the gold coins/stars on these levels, but for some reason they don't register when I exit the room (I can tell because the color of the door is silver, NOT gold). I've had to re-do the same levels almost 4 separate times (different levels). This gets very annoying and old REAL fast.
It's cute and was a fun game until my clicking on the in-game ninjas kept on bringing me to their webpage. That's just irritating and downright wrong. You want people to visit your site, then add a "click/radio" button somewhere off the game-screen.
This game is pretty fun! I like how you don't have to do too much work; just walk up to the enemy and your character will hack and slash. I would love to see some badges in the works for this one! One question, how do you get back to the "store area"?
For a flash game, it sure is hard. Maybe I'm not paying attention to this. Are you sure this isn't a "Canabalt" or whatever that awesome game is called? At least that game was fun.
This needs a little "hand" icon that allows you to pick up the cat if it does get stuck, because constantly resetting the level because of this gets old fast. Otherwise an okay game.
Interestingly good game. The puzzles range from being very easy to being very hair-pulling frustrating, but nice job! Too bad it's only a demo. Kind of reminds of those old school PC games from the 90s.
Why do they bother with maintenance during the weekday? They should do something like this during the weekend. Do their "maintenance" even improve anything? Didn't think so. Also, Snail should be informing players that they're doing maintenance before actually doing it so it doesn't cause this kind of annoyance/confusion.