not only is this another terrible facebook game, its a lame one at that. Hardly any actual 'game' here. Just click click click, watch the line, click, with 500 animations you cant even watch in between. 1/5 stop wasting our lives with this garbage.
Ive only played two levels and Im in love. The theme is awesome, and the battle scene after the level was a great incentive to make better weapons next time. Im hoping for some serious achievements for this game. Keep up the good work. 5/5
The graphics are as everyone as talked about, great. However the game mechanics need quite a bit of work. FAR too much walk from point A to point B repeat 10 times -> reward, style quests. The movement in this game is far too slow for how far you need to travel. 85% of game time is in travelling. Not to mention how the higher lvls like to stand right outside the exit of the noob zone and kill everyone while they load. Always fun. Also in movement I get held up a lot on the corners of buildings, some static trees and decorations. Also lag spikes are particularly annyoing in this game because you litterally just freeze, no camera rotation, typing, nothing. A good start, good concept and overall possibly a really good game. 3/5 only because of the graphics and concept.
i had the same issue in chrome with the save. I had started the game saved, and came back and it was gone.
Luckily this game was worth starting over again, it was like a simpler 'Elona Shooter'
finally got the last achievement, so long to another quickly thrown together, low quality, money grubbing micro transaction game that this site could do with a lot less of. 1 star rating for how un-original, and cheesy this game is.
Fairly average dungeon game, with mediocre graphics, and story line. Character development could use more options at later stages, i.e. healer becomes a paladin if 'x' amount of are points spent in warrior and healer trees, etc. The game should auto save when resting at inn, and there absolutely needs to be some sort of turn timer graphic. Having a monster take an attack turn, 1 of my characters takes a turn, and the same monster getting another turn, not only makes no sense, but i have no chance to prepare for it. Despite its shortcomings its a good start, and a sequel could change it all around. Thankfully it has achievements giving more incentive to play.
great graphics, interesting platform. but the 10 energy kills it for me, my first time running out, and im not going to wait for more, im on to a game i can actually get into.
the game is so huge its hard to give it a poor rating, but im forced to. If i cant use my troops, or the upgrades dont do what they say they are supposed to, then i say boo. Ill will revisit again later to see if any changes are made. until then 3 out of 5.
this game looks, sounds, and runs like crap. No originality. predictable, repetitive game play. If it didnt have badges i wouldnt have played it as long as i did. 2/5.
this was actually an amazing surprise. I tried it with the default track, and meh...not bad. But uploaded my own track and it was on, 2 achievements in 1 shot. :)
i was just going to say the exact same thing as FattyMcGee about the 'with' or 'without music' choices after loading, im also giving 5 stars before even playing the game, just for that. take note developers.
We've changed the AP cost for PVP fights to just 1. Happy Dueling! =D