The person you are controlling is taken from Warcraft 2. It is the footman ... Isn't it better to put a character something that is relevant to the game which you created??
A little problem with the wave tab. After pressing the next wave button, the wave after the first wave that is send out should go back to original speed and not be accelerated too. ie after pressing that button, wave A is send out but wave B should wait till the button is pressed before accelerating at speed above X4.
Firstly, I would like to commend that this is an interesting game which requires thinking. However, sadly to say, the game lacks randomness. ie. If the player has to follow the few test only, then the game would have a fixed pattern in solving the various level.
4. Click on white/grey box. Click on paint. Use paint on box and you will have a skull. Click on glue. Use glue on skull. Action sequence will initialise. Troublemaker move forward.
5. Click on toolbox (the box near the water bottle). Click on tools in box. Use tools with the light closest to the front. Click on teacher (the one sitting next to the girl at the front seat). Teacher would stand and start repairing. Click on bottle, then water gun. Use water gun and bottle. Water gun would appear next to the light and cause teacher to have a short circuit. Girl would complain how wet the teacher is. Guy holding a bottle would stand up in front of troublemaker. Click on toolbox and use tools on the seat before he could sit down. Action and chat sequence would initialise. Troublemaker would move and sit next to girl.
A little walkthrough:
1. Click on "chewing gum" in pocket of boy wearing blue jacket. Boy is the one sitting at the last row of seats. Click on chewing gum in inventory and click on the boy sitting in front of him. Then click on the boy wearing pink shirt on the right.
Boy would move forward 1 seat.
(From here on the boy shall be called the troublemaker)
2. Click on gamebook, click on game console (held by the guy in yellow). Use the console with the gamebook. Click on left most balloon. Then click each balloon starting from left. A chat sequence will initialise. Troublemaker would move forward.
3. Click on box with stamp-like stuff on it, revealing a bottle. Click on geometry box (the small case in front of the box with stamp-like stuff on it). Click on item in geometry box. Use item on water bottle to cause it to leak. Chat will initialise. Troublemaker move to seat. Click on bottle to stop leak.