@JSilvis but you survive it with clappers in round 8. the circle have strategies. while the cannons are down, go up. risky! but when the third blow go down, that the up will shot.
please. see one thing. first version: too short 1/5. 2nd version: still too short 0/5. 3rd version: longer, but short 2/5. 4th version: BORING!!!! -1/5. this is what you think when they make an brusque change, like Ducklife 1-4. stop making complaints that it is too short, because on the next change it will be complaints it is too long(normally). and i don't say it is short.
and i? a lot of months ago, i were killing myself to get 350 meters, with a record of 342 meters! when i started to go... 360... 380... 420... 460????? result: 484. and i will possibly never reach it again.
score: 0. rank: 11. :) this happen with consistancy, when you get 0% without any calculations, and the score is zeroed, in the chart, it counts "maximum point".
please... this game is so idle! what about making the areas you enter able to be selected. example: enter "The Light Temple". Requires level 9 and is found on the third ascension. "The Lightning Temple". Requires level 8 and is found on the first ascension(or second, i don't remember). enter "The Tower". Requires level 8/9 and is found on the third(?) ascension.