For the hard badge I just went with Vampire Reaper. You only need to use critical hit. Divided my points equally amongst the 4 traits, but I guess there are better strategies for that. For equipment Prioritize weapon damage and fire and ice resistance (preferably both 100), and it's pretty much cake. Only 'hard' thing is to try to avoid groups of 3+ as much as you can.
Cool game, but I wish the structure was just a little bit more forgiving. One mistake can often lead to a sudden inevitable death, mainly if you accidently startle a big group of chargers.
Badge unlocked fine for me. For those it doesn't work for... Does it say 43/43 coins in the bottom-right of level select screen? Fun game, wish there was more of each kind of bonus level though.
It got a bit boring towards the end, but good game nonetheless. My problem is: you have three lanes, but to this moment it's not really clear to my why; if enemies always stay in the same lane and almost every attack is in the same lane too, you're really just playing 3 instances of the same game at once.
I didn't really have any problems with the height of the ball. The only problem is that the goals(stars and platforms) are higher up than the 'floor', but you can't really tell how much higher. So you don't know when the ball will hit the goal and when it won't.
All in all fun game. And because it was quite easy, the height thing didn't really bother me. 4/5
@ciderlout you can go over it.
Nice game. Old idea, but some new features that I really liked. Rated 4/5 (If I could give 4,5 I would, but it's no 5/5 so I'm stuck with 4 :P)
If this was just practice, I can't wait for a full game. You seem to have quite a nice grasp of difficulty, style and humour. Good job sir, 5/5 for the practice game it is.
Quite ok game. Needs a rotate counter-clockwise and a restart level button. Sometimes the levels are a bit weird, the earlier levels are much clearer than the latter ones. 3/5 imo