ideas for some new skills,
1st:rebuild-recovers the hp of damaged structures,like a heal of assault cards
2nd:underwater-like flying,reduces the chance of hitting of underwater units.
3rd:anti-underwater-like an anti-air,but for underwater >.>
4th:freeze-when an unit with the freeze skill atacks,it has 50% chance of making the atacked unit unable to take an action,like the jam,but for 2 or 3 turns,but also it cannot take damage while is frozen
5th:mover-after atacking,the unit changes places with an adjacent friendly unit
6th:protected-while in the turns waiting,is unable of taking the effect of negative enemy skills
a message to everyone that LIKE this game:
stop creating new factions,we have EVOUGh around there,we don't need more,keep the 10k gold to u,buy an enclave pack,or two gold,or anything else,but PLZ,stop creating more factions ¬_¬'hope the understanding of the players that like this game,help making it less complicated.
best characters:
Alloy=quick ataks with very good power,even at short range,say me:can u even reach him by ground if he is launching a combo at his top speed?
Samurai=Air combo FTW
best MMO in kong,problem is,Filipine Studios got too lazy to update it,so most of the people who pays for guardian(like me) got bored anywys,aftr doin one same thing for 2 years,witout changes,u will probably quit.most of my in-game friends did :(