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liam321's Comments

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Idle Raiders

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Jun. 03, 2015

Rating: 2

The equipment that I assume is meant to be called Fire Axe is called Earth Axe, it confused me for a minute.

Clicker Heroes

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Sep. 21, 2014

Rating: 0

RIP Putrefaction Ooze, he will live on forever in our hearts.

Stick War

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Aug. 25, 2014

Rating: 4

i defeated final boss .. 20 times!!!!!!! new method

Idle Mine

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Dec. 25, 2013

Rating: 6

What is it about all this Hellstone that makes it valuable enough that someone pays several quintillion dollars for it?

Battle without End

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Jul. 14, 2013

Rating: 2

@thegamer90 1. That would be too OP. Forget about realism, the game would be way too easy if we could have more than just 2 pieces of jewellery. 2. Good idea, but it may as well be a system for just luck and PRT.I though, since most of the other stats are pretty redundant anyway. 3. This already happens. Don't expect to see any updates for a while though, Mr(s) Dev has taken a break from this game due to financial issues.

Battle without End

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Jul. 13, 2013

Rating: 6

There is a way to remove the scream, you un-tick the box that says sounds in the little box where you click to upgrade items.

Battle without End

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Jun. 21, 2013

Rating: 8

It would be nice if I could see how much HP the region boss has without engaging him.

Dawn of the Dragons

Play Dawn of the Dragons

May. 10, 2013

Rating: -6

True, but even then, why bother with a switch off system? No-one actually likes the miniboss encounters to my knowledge, so they might as well just remove the encounters all together.

Dawn of the Dragons

Play Dawn of the Dragons

May. 10, 2013

Rating: -2

forzay1: Your idea has a guaranteed 0% chance of happening. That's why.

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Apr. 25, 2013

Rating: 1

funniest thing i played for ages lol

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Apr. 25, 2013

Rating: 0

try making a chicane, all the cars died for me hahaha

Dawn of the Dragons

Play Dawn of the Dragons

Apr. 24, 2013

Rating: -2

@JacobW40 It's never gonna happen, as much as we all want it.

Dawn of the Dragons

Play Dawn of the Dragons

Apr. 13, 2013

Rating: 22

@teemu124 People say it's useless because nothing is expensive enough to drain people of their gold, since people have tonnes of land. Plus, although beastmaster is a good thing to mention, not everyone has it anyway.

Dawn of the Dragons

Play Dawn of the Dragons

Apr. 11, 2013

Rating: 16

it would be nice if you could tell which magics contributed to your damage

Dawn of the Dragons

Play Dawn of the Dragons

Apr. 07, 2013

Rating: -4

@Hakazuki It wouldn't matter how expensive they were, because anyone would just buy more land, and buy unlimited amounts of them.

Dawn of the Dragons

Play Dawn of the Dragons

Apr. 07, 2013

Rating: -5

@Vishdafish But what? If anything was made that cost a ton of gold, players would just buy more land. The only was the useless gold could be solved, is just to remove land altogether, which clearly is not going to happen

Dawn of the Dragons

Play Dawn of the Dragons

Mar. 30, 2013

Rating: 11

@Twin Connor4: We all want this, but the reason it probably won't be put in is that 'FS' and 'OS' are terms used by and calculated by the players, not the developers

Battle without End

Play Battle without End

Feb. 27, 2013

Rating: 0

midnightsun21@ you got to click the spell so it is highlighted orange

Dawn of the Dragons

Play Dawn of the Dragons

Feb. 21, 2013

Rating: 1

@SachinH. Couple problems there, 1) Your grammar, but lets skip that one. 2) This has been suggested before, and one main reason it wouldn't be added is because of how it could be exploited, unless of course you couldn't trade PC, which would be better. However if this use for gold did arrive, all the players that already get 10mil+ per hour, will just buy more land, all the prices for stuff would be ridiculous, and the 'Global Market' would be near exclusive for higher level players.

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 19, 2013

Rating: 7

i had an extremely odd glitch, if i go too close to the edge of the boss room on floor 1, the background messes up and my skeletons start killing an unlimited amount of invisible enemies and my exp bar just constantly rises and there is a huge pile of loot on the floor. Never happened before. Never seen it mentioned here, thought i'd make my contribution.

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