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A Tale of Caos: Overture (Part I)

Play A Tale of Caos: Overture (Part I)

Mar. 30, 2016

Rating: 25

I'm playing on Windows 10 with Google Chrome, and the game periodically freezes. I can't quite pin down when it happens (my best guess is that it seems to be when sounds are about to play..but only sometimes..) but it causes the game to freeze for ~5 seconds, and happens often. When I got to the scene where I make a very, VERY loud noise, the game crashed entirely and will not continue. Gameplay is great and it definitely satisfied my itch to solve puzzles, but those two issues make it very tough to play.

Developer response from ExperaGameStudio

We're sorry about that, we'll try to figure out what could be the cause ASAP: during the testing we never experienced it, it looks it appears on the webGL version only! Thank you for your support, we'll try to solve it so you'll be able to play it ;)

Pinata Hunter 2

Play Pinata Hunter 2

Nov. 21, 2012

Rating: 3

Glitchy. After getting the trailer, hex-tech glove, and chainsaw, hitting the pinata no longer had an effect. Turned out, the candy was spawning outside of the screen (I discovered this after whaling on it long enough to actually see candy floating in the upper corners of the screen). I exited and refreshed the screen, and all my items were unequipped (which is fine) and my skills don't work (which pretty much means that save is useless).

Focus

Play Focus

Nov. 11, 2011

Rating: 0

You know, you should try making sure the tips you give work in more than theory. When I try to "focus to dodge the missile", I get treated to watching the missle STOP IN MIDAIR before redirecting itself at my new location, leading to another dissappointing explosion of my character's bits. Typically, the easiest mode is also supposed to be easier than the first level of I Wanna Be The Guy.

Not To Scale

Play Not To Scale

Aug. 02, 2011

Rating: 0

I loved it. There's all the patterns that form in your head as you play (fit two pieces, try to do a corner) and then the last one, with so many signs cluttered together, blows them all away and leaves you trying to fit each one piece by piece. Worth every mind-racking second. :D

Dude and Zombies

Play Dude and Zombies

Aug. 01, 2011

Rating: 5

At first I thought it was really, REALLY challenging. Then I put points into reload instead of repair, bought some mines, and timed their usage offensively instead of defensively. I managed to drive off at wave 20. :D Don't forget to shoot out the bigger zombies' legs, jump into mobs and plant mines for max damage, and don't jump on the car. You'll just make it take longer to repair it AND birds will go to town on you. Oh, and the Winchester's crap. Dying enemies still block bullets, so you can unload both rounds into two rabbits for all the good it does.

Help the Hero

Play Help the Hero

Jul. 29, 2011

Rating: 2

The middle levels were harder than the last ones! At the end you just had to take two of the "top-tier" items for everything but ranged and you'd win. I don't think it's even necessary to fully upgrade your inventory space. I'd suggest making the last levels have less omnipotent god-slaying equipment, so you have to actually balance out your items (and maybe even actually give a crap about what he's "weak to" and "strong against")

Villainous

Play Villainous

Jun. 30, 2011

Rating: -1

Oh Villainous, you had me at "From the makers of "Don't Shit Your Pants" and "You Have 1 Day". A custom level creator is the only addition I'd like to see added to this game.

Bullet Heaven

Play Bullet Heaven

Apr. 04, 2011

Rating: 1

Who else noticed the Cranberry Trap on Bonus 2? Apparently, they don't catch Matts very well.

Clarence's Big Chance

Play Clarence's Big Chance

Feb. 26, 2011

Rating: 0

Giraffyz, if you try to eat the burger AND the cereal near the start, you'll feel sick from eating too much. You'll also take on the breath attribute of whichever is the first thing you ate (burger or ALL cereal). You have to avoid the burger completely to win. :D

Geek Mind

Play Geek Mind

Jan. 25, 2011

Rating: 1

The levels were quite well balanced for me. I guess that's because I AM a geek, but I was able to identify a lot of levels just from seeing the small parts. Although, a game that looked like Bomberman but wasn't ended up stumping me, simply because I had no friggin clue which sequel it was.

Farm of Souls

Play Farm of Souls

Jan. 25, 2011

Rating: 0

This game deserves to win whatever contests it's in. It's like an idle game, but with just a smidge of interactivity added in. I'm also not afraid to say I sat there cheering on my little souls when they got their hands on a gold hunk and are running to the stash.

Escaped!

Play Escaped!

Jan. 15, 2011

Rating: -1

You get an 8 hit combo: enemy uses Luck, takes 4 damage (OR enemy already had shield, you just had to keep it away from him. Too bad it usually reveals ANOTHER ONE for him) You use shield: enemy finds a path with a shit ton of health blocks. You get luck: enemy only had a 3 block combo to use anyways. You use Empty Board (or whatever it's called): you get nothing, but one move gives the enemy a 10-block combo. You use double-hit: woot! You hit 3, TWICE! This game's RNG is pretty much the antithesis of humanity.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 13, 2011

Rating: 1

My one qualm is that electric zappy locks seem to be an easy cause of death, along with the thought process of "I WILL NEVER LET THIS DOOR BE LOCKED EVER EVER EVER ARRGH". I'd hate to see these people in a bathroom. I've seen conditioning tests where RATS are trained not to touch the zappy bell, because it ZAPS THEM. WHY IN HELL DO YOU PICK THE DOOR UNTIL YOU DIE, YOU MORONS. But aside from that GLARINGLY ANNOYING trait of the humans, this game is pretty much amazing. You can kill squishy weak humans in some AMAZING ways. :D

Tentacle Wars

Play Tentacle Wars

Dec. 18, 2010

Rating: -1

Sheltem's comment is a TRAP! This doesn't cause you to "increase" the amount of power, it's only a transfer. However, the tentacles' normal function DOESN'T cost the cell anything at all. So keep every cell fully occupied, and you'll find the game easy. The tentacle transfer rushing is just a good way to get a bunch of weak-ass microbes everywhere whilst the enemy(enemies?) build up their forces and readies their steel-toed ass-kicking boots.

Loved

Play Loved

Jun. 14, 2010

Rating: -3

Um, the moment the main thing-whatever-it-is touches the ground, the game just freezes. It still yells at me for clicking and using non-arrow keys, but i can't move even with the arrow keys. Does this happen to anyone else?

Anti-Idle: The Game

Play Anti-Idle: The Game

May. 29, 2010

Rating: 0

I love this game. It's so fun, and it rewards both dilligence and laziness. Lord knows how much of both everyone has to have nowadays.

Frontier

Play Frontier

Mar. 07, 2010

Rating: 0

Glitch. My character is getting one-hit by EVERYTHING. I try to flee, fail, enemy hits me ONCE, i die. Every time.

Just Chatting

Play Just Chatting

Mar. 07, 2010

Rating: -1

Dark, don't tell them about that! Besides, Leonidas dies anyways. Bastard's scripted to.

MoneySeize

Play MoneySeize

Jul. 02, 2009

Rating: 1

The "hidden" coins are hidden within the birds. From what i can tell, there are three kinds. Gold: Timed (after a certain amount of time, bye bye birdy) Pink: Peace (if you want to get this bird, don't hurt anyone) And i think Green: Will fly off if you double jump (but any other jump is alright). This game can be uber addictive if you like platformers. Or if you like gold. :P 5/5.

Starcom

Play Starcom

Jun. 30, 2009

Rating: -1

Tox, stock up on missles from anywhere (old missions, guys you ignored, exc) and just WHALE DOWN on the missle launcher dude in the middle. He drops an artifact that allows you to slowly make missles from nothing. Use this to dispense unholy death upon your enemies.

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