An excellent platformer and one of the best flash games I have ever played. FPA World 2 has a unique art style and shows amazing attention to detail, both in graphics (including the great animations) and the gameplay itself. The controls are simple to understand, but mastering them requires that you understand the game mechanics that make use of momentum and inertia to determine that movements of the protagonist, Mr. Fancy Pants Man. The levels leave a lot of room for exploration, and simply reaching the end of a level does not mean you've found everything in it. Indeed, hidden minilevels with beautiful visuals offer a collection of trophies to complete. In addition, a game of "fancy goofball" can mean a new pants color every level, and provides even more fun. The overall feeling is that of an extremely enjoyable, light-hearted game that will offer you a great time and even a few smiles :) .
An excellent and very fun casual game. The formula has been used before (shoot a creature and keep it in the air for as long as possible). However, Toss the Turtle feature an original graphical setting; the word that best describes the visuals is "funny" and it is clear that a lot of work has been put into the game's presentation. On your journey, you can hit multiple items that will help you bounce and gain air time, and you must watch out for obstacles that can stop you instantly. Based on distance travel, you earn funds with which to upgrade your cannon, propulsion system and a gun with which to keep shooting the turtle to prolong flight time. There are quite a few achievements that provide a nice collection of in-game awards, some of which grant bonuses to gameplay. Overall, a very fun and enjoyable game.
This is a good puzzle game, which also requires good hand-eye coordination. Across 20 maps, you need to ensure a smooth traffic by controlling the lights. Sometimes you are able to control the traffic on all the roads of the map, while other times roads are present over which you have no influence, but must still keep an eye on. Preventing cars from crashing can sometimes prove a challenging task, as vehicles come in different sizes and have different speeds; thus, when you allow a car to pass, you have to make sure it won't collide with any of the other cars currently on the map, and even those that will enter play in a few seconds. By carefully watching the traffic patterns on a map and taking the road layout into account, you can however form a strategy from the first or second try on each level. The game's only flaws are that it is a bit short (a map editor would have made a welcome addition) and, rarely, bad luck will spoil your efforts even if you have the strategy pinned down.
This is a good casual game which offers very easy to understand game mechanics. Using a bar that protects 1/3rd of the lower edge of the screen, you need to prevent the projectiles that come your way from reaching the unprotected areas. Each projectile comes into play with a slightly different angle and speed, and will bounce off your bar a maximum of 3 times before exiting the screen. Very sharp reflexes are required as the game progresses and the number of projectiles increase. Different types of temporary bonuses can be obtained to improve your chances, from the basic score multiplier to an auto-pilot mode. The perfect choice when in procrastination mode ;) .
An excellent shooter, Bubble Tanks takes place in an original setting. Taking control of a tank made up of soap bubbles, you make your way through an endless map and try to separate your enemies into smaller and smaller bubbles, until you can absorb them. As you accumulate bubbles from destroyed opponents, you can upgrade your own tank through several stages, each time being allowed to choose from 3 better versions with their own capabilities. The number of weapons both you and your opponents can use offers great variety, while the enemies themselves come in almost countless forms. In addition, 4 special enemies and a final boss will put your strategy and reflexes to the test. Overall, this game is a greatly enjoyable shooter.
This is an excellent action RPG, set in a world where several factions fight with one another for control over land, trade routes and to prove the superiority of their ways. The player may choose from three classes and carry out his battles using a diverse arsenal of skills, each with several upgrade stages. You may perform quests for any of the factions, just as you may kill members of either one. This is where the game's reputation system comes in: your actions will eventually lead you to become an ally of three factions, but a sword enemy to the remaining four. In the end you will choose the fate of the lands and become the hero of your profession's guild. The graphics and sound are quite basic and the grinding becomes excessive sometimes, but overall the game offers a very rewarding experience.
This is a very good and fun puzzle game. Both the concept and the presentation are extremely cute, while the difficulty is not too high. This, along with the rather short duration, makes this an excellent game for the younger gamers. To solve the puzzles you need to think ahead and discover how placing a piece will affect the environment's behaviour, and sometimes this more than one layout that can complete a level.
A good adventure game, Little Wheel captures the player's attention with a beautiful, high contrast graphical setting which turns it into an artistic achievement. The story seems a bit simplistic, but as you guide the game's protagonist through its endeavors to restore light and life to its world, you begin to understand the game's message: it doesn't matter how small you might be or how large your problems might seem - you can still find the strength to overcome any obstacle. The soft jazz musical background is a truly excellent choice to accompany the graphics. All in all, the game is a very rewarding experience, its only drawback being the fact that it is too short.
This is an excellent game, truly one of the most original, beautiful and relaxing experiences I have encountered on this site. The concept is surprisingly simple: collect the symbols that appear on screen to a melodic background using only the mouse. However, you will be easily drawn in as you navigate across the screen collecting powerups and avoiding downgrades. Several parameters can be customized to increase replayablity: from cosmetic aspects such as the appearance of the symbols to those that determine the patterns of their generation and you can even select your own background music. It is difficult to describe in words, but the game provides an amazing feeling of enjoyment, a pure, casual, fun experience that always leaves you wanting to play just a little longer.
The concept behind The Heist would seem to guarantee a fun gaming experience. Make your way with stolen goods along the highway, dodging the other drivers and crashing into police cars. Unfortunately, the game does suffer from several implementation issues. Time and again, you will find all 4 lanes in front of you blocked at the same time, making it impossible to avoid the other cars. Long sections of the road will feature only 1 or 2 police cars, then suddenly up to 6 will surround you. The car upgrades are a nice touch, but the specialists you need to hire to access later missions come with no background, while the story itself is missing, save for the short mission briefings.
This is a very good and fun simplified RPG. Your role to lead a future hero of the land through his apprenticeship will find you choosing from a variety of jobs, going on adventures, slaying monsters and looting treasures. What is truly amazing about this game is the multitude of paths you can take to shape the future of your apprentice. The base attributes are accompanied by a large number of characteristics, from humility and morals to temperament and sin, and you can take actions to modify every one of them. While in town, you can choose jobs to perform and schools to attend, while the land offers a set of adventures that provide random encounters and dungeons to be cleared. Each dungeon holds a legendary treasure that you may collect (though if you try hard enough you will find even better items to equip). Depending on your choices during the game, the apprentice will unlock one of numerous possible futures, so trying different paths adds greatly to the game's replayability.
A nice, short game that appears to have been made for the developer's fun as much as for the player's.
The game's only level allows you to take control of a dinosaur with cybernetic augmentations as it makes its way through a wave of robotic enemies and various projectiles to take down a boss. Unfortunately, the enemy wave is too short and lacks randomness (which would have been a nice touch, considering it is the only level), while the boss battle is reduced to wearing down your opponent as his robotic layers fall one by one.
The game does provide a good dose of fun however (after all, how many games are there where flying dinosaurs shoot lasers to fight robots?) and is a nice way to relax for a few minutes.
Although short in duration, this is a good adventure game. The purpose appears to be driving the player to ponder the causes that might lead to start of a great adventure. As you begin to guide your dragon from hatchling to adult, you will start to take seemingly unimportant actions, but end deciding the destiny both the dragon, a hero and an entire human community. While some might consider that only your final, most important choices have any worthwhile consequences, the ending is still the result of the entire journey, just as it is in life.
Depending on his choices, the player can unlock one of three dragon abilities (or achieve none), and lead to one of several outcomes. It is up to you to heal the sick, or injure them and raise them as zombies. You can watch over a town, destroy it or simply retreat from civilization. And, in the end, you lead a hero to either befriend the dragon, slay it, or die at its whim.
The result is a truly beautiful storytelling experience.
An excellent action RPG from the makers of Monster's Den, set in the universe of Bioware's new Dragon Age franchise. Players will be immediately familiar with the races and classes of classic fantasy settings, which allow for multiple ways of specializing a character, and enjoy the first chapter of a very promising story. The Monster's Den formula has been improved with a full town, several NPCs to recruit, free movement across maps and during combat, multiple quests and dialogue choices and a much improved combat system. The origins of Dragon Age are also present during character creation, although they seem to have no significant effect on gameplay.
This is a good puzzle game that combines two goals: identifying a word from the letters provided, knowing that some of them can be altered, and getting the letters in the designated area, in the correct order, to spell out the word.
Each level has a different layout through which the letters can be moved, and special immobile blocks can alter their behavior (for example, letters can get stuck when they collide with a trap, or they can gain / lose a "flying" ability). Blocked paths can be cleared by hitting switches and new ones found by using teleporters.
The end of each level features a short animation sequence dedicated to the word that was just completed.
This is a great combat RPG with a very cute and amusing graphical setting and a varied and well chosen soundtrack. The story is presented in a light-hearted manner, while the characters' comments during the battle add to the humor of the game.
You control two characters, a fighter and a mage / healer, and make your way through waves of enemies, each with different strengths, weaknesses and special attacks.
Both characters can use a large number of attacks, from elemental attacks with various side effects to pure condition inflicting / removing. The characteristics of both characters can be upgraded at several stages and each time the player can choose between 3 traits that can improve each character further.
The battles require strategic thinking and often you will need to rethink your actions based on the enemies actions.
This is an excellent short puzzle game for younger players. On your quest to help a rabbit get his midnight snacks, you will need to find which objects in the world you can interact with, and find the correct way to use them in order to either bring a fruit to the rabbit, help the rabbit make his way to the snack or simply to just locate the desired item. The high contrast background may look to simple for a graphical setting, but once you analyze the game you find that it was chosen perfectly. The game is very fun and soon you'll be switching on lights, make fruit float on a leaf across a river or guide a giant balloon. The only downside of the game is that it is a little too short.
This is a good game that mixes strategy and combat, with a few RPG elements.
The player chooses a nationality which will determine his attributes, skills and weapons of choice, with the goal to unite the world under his banner. Although you start small, doing delivery and bandit eradication quests for the towns you visit, you will soon form an army and try to conquer them. Each nation has a series of items and soldier types to recruit, the power of which increases with the size of a city.
The player can not only create an army of the best units from each nation, but can also join the combat and make use of the equipment he finds or buys to set an example for his soldiers. The skill tree offers both various attacks that the player can use, as well as abilities that assist his army.
In addition, the game provides a system of weapon refinement and rune enchantment, as well as the possibility to build up a reserve of soldiers to automatically replace those who fall in battle.
The expansion to Monster's Den, Book of Dread is an excellent dungeon crawler that manages to improve the original and offer an even more enjoyable experience.
The number of classes has been increased and new skills that offer passive bonuses have been introduced.
A new campaign offers a challenging boss, and a survival mode has been added to the game. The dungeon features new enemies, there are now random encounters throughout the levels and a shop allows for the selling of obsolete equipment and purchase of new items.
All these additions make the improved version of Monster's Den a challenging, but very rewarding game.
This is a good strategy game with a focus on simple battlefield tactics and a nice fantasy setting.
The player can form an army out of a selection of units and face opponents with armies of their own, with the goal of destroying the enemy castle while defending your own. Since each unit type has a max population and spawn time, the player must choose the proper time to attack or go on the defense and wait for his army to replenish.
The enemy has some tricks up his sleeve, with massive waves of reserve troops attacking you when you come near to tearing down the target castle. However, the player can use a series of spells, either to damage the enemy army or aid his own.
Both units and spells can be upgraded several times to increase their effectiveness and help the player as the opponents become stronger.