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Sword Fight

Play Sword Fight

Dec. 09, 2024

Rating: 0

@GonnaDie as well, they level up based on the highest level opponents that they have beaten

Sword Fight

Play Sword Fight

Nov. 05, 2024

Rating: 3

@killerpelle97 you'll find it in the new 'Profiles' tab Mastery > Profiles > Gear > Auto-Equip Settings > -Auto-Equip All Gear -Switch to gear with the Lowest Level -No Rank Limit

Dungeon Team

Play Dungeon Team

Nov. 03, 2017

Rating: 3

In response to Viktor - there is some slight freeze hang ups BUT if you hover your cursor over a character in the arena (the 'tooltip' comes up with the HP, MP, and AP) it seems this resends a signal so that the game 'unfreezes' :D

Idle Car Manager

Play Idle Car Manager

Oct. 03, 2017

Rating: 0

What are the direct benefits of having a bigger car (chassis and body research improvements)? They don't affect the capacity as that it just a separate body improvement

Dungeon Team

Play Dungeon Team

Sep. 26, 2017

Rating: 2

Very excited that the game is back online and there is a fair bunch of competition! :D

Sword Fight

Play Sword Fight

Sep. 23, 2017

Rating: 0

very good game - just having a small issue with the max fighting skill level - it seems to have capped at 25 even though I have 1 master at 25 strength and lv 10 innovation. How is one meant to be able to dual wield the claymores? Enjoying the game otherwise!

Developer response from tovrick

You can wield Dual Claymores there is just a stamina penalty.

Idle Car Manager

Play Idle Car Manager

Sep. 13, 2017

Rating: -1

Anybody know the level of 'Cylinder' in the engine research that yields a 2-cylinder engine?

Dungeon Team

Play Dungeon Team

Aug. 03, 2017

Rating: 4

Game doesn't seem to want to load at the moment (01:45 GMT AUG 4) - was working 2 hours ago (23:45 GMT AUG 3)

Developer response from WakefieldStudios

hi there - sorry for the downtime - the game is back up now & you can check this thread for more info: https://dungeonteam.com/forum/showthread.php?tid=11332&pid=11778

Dungeon Team

Play Dungeon Team

Jul. 24, 2017

Rating: 3

Just a bit of a bug with the Movement:Leap ability - it is preventing the character from moving 5 tiles and instead leaps the max range (in this case 3) using up all the AP - hopefully an easy fix :)

Developer response from WakefieldStudios

thanks for the report!

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