Stay the Night: Completely heal the HP of you and your pet. My arse!! It completely healed me but NOT my pet!!! That's another flaw this game has among other faults that I mentioned in my last comment!
It has potential if only it didn't have a few flaws. Why should equipped items be part of the inventory? It makes no sense! Stuff like that is already eqipped on your body NOT part of the bag! The controls are seriously lacking, you should be able to use abilities and attacks at the press of a button. Then there's the camera issue, I can't see where I'm going! At least have a camera toggle so that you can scroll 360 degrees around you environment. Also why do I have to go to the village just to save? Say you have no healing items left, low health and a monster suddenly popped out of nowhere, S*** Creek and you have to start back from when you last saved, ALL OVER AGAIN.
It would have been a good game had it not been for a few problems. First, the accuracy is just wrong, I thought it was my sheer bad luck but apparently not so with this many people complaining about it. Secondly why the hero can't equip more than one defensive gear? Makes more sense to be able to wear body armour and a helmet. As demonstrated by the title screen of said hero chasing 3 bugs with both the equipment on.
It's good but it could have been better. It really needs speed upgrade especially when you go through stages where there are more homing missiles that come up at you at ridiculous speed more than you tank can keep up.
Level 45 was difficult especially getting the aim and timing right. What were those women doing standing near dangerous obstacles in the 1st place? Hats off to people getting the hard badge, it was definitely a hard task to get.
All the hostages are blonde bimbos? That explains why they keep getting in the way of my bullets and grenades. Move! You stupid b****! I'm trying to remote detonate that b****** that you just so happen to follow!
Gorgeous artwork and stunning music. The transition between the concept of heavne and hell in the art is almost lifelike. Sadly after finishing the game a little too quickly, it fell short of completion.
The hero went through all that trouble only to be killed by the dying king... Sad. Good game, but it does get a bit annoying with all the shaking and the dying. At least the checkpoints really saved me a bit of grief.