The campaign is about survival, saves would be rather cheap. Don't complain about it. It's strategy, use yours. You don't get saves in any tower defense games, and this one is no different. You upgrade and survive.
Knifing thing really does ruin the entire game. And the missions are TOO easy, except the last one where the guy comes out of nowhere. Theres being like Sift Heads 4, and then theres being way too easy. I mean, it tells you exactly what to do at the start of every mission. This is a downgrade from the old games.
Tornado tower doesn't slow for crap, your towers become practically useless late in the game even if you focus on upgrading their damage. Upgrading ANY damage seems to do VERY little, and the game really gets tedious.
State saving my ass. It should have saved my state on the strategy mode, but it didn't. I have to start over from the beginning, and the password doesn't work either. If you're gonna update the game, don't lie about the updates, and update it properly.
This game is incredibly boring, and finding all 5 endings is kinda easy. I mean, a badge would have given this at least a LITTLE purpose, but no, it's just crap.
All the obstacles and the ball are box based and not exactly perfectly figured. Even if you go NEAR an obstacle you hit the box and it counts as a fault.
Haven't played this in forever. Here's a bit of a remake of an old song I made on here before.
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