Level 5. Feels like every time I die, I want to say "Game over." And when begging the level again, say "Begin" and set to Chipzel's "Focus." (Super Hexagon reference)
For people who are anticipating the 2.0 update of Run 3 and more importantly, the so-called "home," the developer has another treat for you. Wait for update 1.9 which is about to come this week (or so).
Pattern (not sure if posted already): 64 small bombs - 32 crushers (last 16 include the small bombs) - 64 small bombs - 32 big bombs - 16 homing bombs - 2 sets of snake - 16 crushers with small bombs
@DcD2510: It's 65 levels indeed (the main levels at least) and 127 if you count all paths. And level 65 is kinda similar to level 49 of Run 1 except there are crumbling walls.
Are you going to put up a feature to load our own levels in the form of a level code similar to Run 1 and Run 2? Because I have discovered some unused levels while decompiling the game and I am currently wondering on how these levels would look like.
@Thunderpool: I think when home is finally released and that's the only time badges will be put here. Wait for v2.0 (currently at v1.8), that's when home is going to be released.
Found the wormhole. Could be a spoiler, but does it teleport the runner to another dimension? Based on the current version (1.8), I think there could be more wormholes before going home.
That would make it too easy... Don't worry, most of those levels (the worthwhile ones, at least) are going to be released in version 2.0.