Just finally finished going through every single dialogue option, and discovering each and every ending. No clue how you came up with some of those wacky ideas (that I always loved), such as the corn civilization. xD I think that you've made a wonderful product that also has some great deeper meaning that addresses some people's blind opinions simply because they were raised that way. Thanks for the play Greg :)
Thanks for the feedback -- it means a lot! I guess the short answer to how I came up with this stuff would be "about 16 years of constant daydreaming." This general story has been trying to escape from my brain forever. Regarding the corn people path specifically, there are some other elements to that section that might give a clue as to where that specific idea came from...
When i start the game, as soon as the guy in the beginning breaks in through the ceiling and says something, nothing happens afterwards. I've tried clicking, waiting forever, and other things. Can anybody help? D:
If there was to be a third Feudalism, I think that you should be able to upgrade your towns and cities in a way. When you upgrade them, you could get harder quests available for a better money reward, and also better items in the shop and better troops available to buy as well. Although, if this were to be implemented into the game the cost of upgrading a town would need to be VERY LARGE!!! Like, to upgrade the worst town it would be AT LEAST 50,000. So this way its not easy peasy to get :P
I appreciate the fact that Providencev was able to inform us all about the secret boss fight, but couldn't he have told me that it was impossible to win, and then my Book of Mages rank would be sent back to 99? FML -.-
Great game overall from what I've played so far, except for one MAJOR problem. The price of keys. They are simply too expensive so that you eventually just have to leave behind every single chest you find because 1. your storage is usually already full of chests. 2. also because even if you do pick it up you wont be able to gather up enough money to actually purchase the damn key to open it :/ 4/5 for now.
I was playing this game for a pretty good time and i thought the game was going to be one of my new favorites, until.... it said that i couldn't play any longer unless i either waited an extremely long amount of time, or payed real money. This game, is one i won't be playing again.
Thanks for the feedback -- it means a lot! I guess the short answer to how I came up with this stuff would be "about 16 years of constant daydreaming." This general story has been trying to escape from my brain forever. Regarding the corn people path specifically, there are some other elements to that section that might give a clue as to where that specific idea came from...