In that "snail dropping&catch" minigame, it seems that it calculates distance between snails depending on how fast they drop, so if they drop really fast the distance is smaller, so you can catch all snails at current bucket speed. Also, the snail down velocity increases while your combo grows. Until here everything is fine. The problem is that velocity increase is not for the new snails dropped, but for all the snails in the screen, so when old snails where fine calculated so you bucket can catch them all, when down velocity for them areincreased, that makes them matematically impossible to catch, so all you can do is yo catch catch atch catch and beg for a lucky row where the snails don't spread much... this is even worse than the casino and the 7 seconds slots. Sorry but this game sucks as hell. 1/5. And I'm saying this at level 40 after some hours of gameplay.
Bug: Clicked terminate, it dais populatin left 1 but I dont see any red dot, and population don't increases: http://i.gyazo.com/63379239920cef6e1a64fbe4daf7a5db.png
Añadir algún tipo de control de textos, que si pasa X tamaño reduzca la letra, porque hay veces que el texto se sale y no sabes qué es lo que pone en las misiones. También pasa en evolución, pero como están los links a wikipedia, ayuda.
When the bird faces appear, I've clicked the water thing and the game broke because I could not click anything since then... had to reload. Don't do it :-/
What? Anything for destroying the last monster? I hoped a shitty animation or something! I've been a lot of time stalking the health left, looking the numbers drop 'til he died... Now I realize how important are the shitty animations that some games have.
If you want 1800 trick points just launch the cart pointing upwards and keep pressing "up up down up up down up up down up up down", each "up up down" trick will be 200 points, you will get about 1400-1600 points. Then wait for the cart to bounce and do all the tricks you need to reach 1800.
Slow game... Sometimes I'm a coulpe of seconds with the screen empty of enemies... This makes the game kinda boring, at the point that I'm not going to run 3.000 meters to get the hard badge.