Imagine if you were at a rock concert having a blast, and out of nowhere this tactless guy in the background kept saying "not bad, super, weak". That's the sort of experience you get with this game.
The pixel art is really impressive. I would like to see cutscenes animated this way.
The whole running forward gameplay isn't my taste. Stuff like The Impossible Game. I feel it's a little too simplistic. If you added more mechanics to it, aside from jumping. Take a look at "Hippolyta":http://www.kongregate.com/games/EvilDog/hippolyta
Thanks! i am working on pixelated animation for future projects, i was going of simplistic since its my first game, didn't want to go overboard, when i get more experience I'm going to dabble in new mechanics in different types of games. Thanks for the feedback :)
Deck seems to be bugged. Even though I have certain cards set to zero, I get them all the time. Changing the values seem to alter what I draw. It's just not the correct cards getting altered.
The best part about this game are the nice graphics on the cards. Other than that, I found myself fighting the UI. Social gaming, constant premium nags, and an island system that punishes its players for not playing daily... Sad to see games wrapped up on this type of marketing.
**Spoiler** If you have all 4 juices but the machine won't start, it's because you put them in the wrong containers. Check the bulletin board. You can swap them around by turning off the pumps and using both the glass and the blender.
If you get stuck on one, don't panic. Don't try the same thing over and over. Use different pegs. Try starting from a different base. Look at anything that's unused, and try that.
Every Friday at 9pm EDT, I propose we have weekly reoccurring online meet ups. This way there will be people to play with. Please up vote this so everyone can see.
Time converter here http://bit.ly/1xnhHfY
Thanks! i am working on pixelated animation for future projects, i was going of simplistic since its my first game, didn't want to go overboard, when i get more experience I'm going to dabble in new mechanics in different types of games. Thanks for the feedback :)