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Game comments and reviews
Aug. 20, 2020
Fun concept. It'd be interesting if the different food themes played in different way, for example: cheap has higher base income, premium has higher scaling, meat rewards diversifying themes, seafood rewards focusing on a theme, etc. Maybe there's more strategy as you get deeper into the game.
May. 19, 2020
Your art looks really nice but I think it could be improved with relatively little work just by removing or speeding up some frames to make it a bit more snappy. For instance your sword slash can have a keyframe where he's ready to slash, then one or two frames (depending on frame rate) with a swipe, and then straight to the cooldown phase to get back to idle/running. By dividing the action portion into a lot of frames it looks a little sluggish. The iconic example of this is mario games. The jump animation is just one frame: from running straight to the hand raised. It makes it look so dynamic. Just something you can experiment with (And my apologies if you have a reason for doing it the way you did that I'm just too dense to see)
Developer Reply
As the game progresses it gets a bit smoother because atk speed changes animation time. Probably not the best way to do it but Im a bit of a noob :P
Sep. 15, 2017
"Talants"
Sep. 17, 2013
I enjoy the gameplay, with some exceptions.. but the servers are completely unreliable.. yesterday everyone was locked out of guild battles on the last day of the season, costing many people their chance for advancement.. today i was given a server error in the last round of a tournament while i was playing for first or second place (resulting in an automatic match loss with no compensation).. it's a fine game to play but not reliable enough for monetary investment if you ask me. 4/5
Jun. 05, 2013
mmm. ninja
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