Got a planet going for 12170 mass to destroy one of the "dead" planets. When im at like 11750 mass: BOOM! The giant planet I spent hours making explodes. Me: NOOOOOOO!!!
suggestions for sequel 2/2:remote control rocket (after shooting control rocket wth w a s d) new killstreaks: disguise 2 kills (enemies think you are an ally),landmine 2 kills (explodes when you step on it), ion cannon 3 kills (kills every enemy on the map),backup 3 kills (drones come as backup for team) pets: dog shows you a path enemies went),blob (sucks in enemies in melee range the higher the level of the blob the more it can suck in) that's all I can think of now this game is 5/5! I hope some of these suggestions will be in a sequel if there will be one. (:
some suggestions for a sequel 1/2 :add controls to control team like stay together, spread out, offensive, etc. new classes: bomber (is specialized in explosives), engineer (can build/upgrade sentries, ammo givers etc.),ninja (same as asassian but is faster, jumps higher, but has less health and doesn't use guns),terminator(can regen health very quickly if an engineer is near) new weapons:laser gun, dart gun (poisons enemies), heal gun (lets medic heal from a distance),eletricuter (stuns enemies),HK47 (auto sniper),dual pistols,pistol,brass knuckles (might stun),homing bomb (follows the nearest enemy until gets them),smoke grenade (enemies dont see in smoke),grenade,sticky grenade(sticks to wall, enemy,ceiling, etc.),flamethrower (burns enemies has wide spread),riochet gun (bullets riochet off things),