Nice game.I hope you will improve it with more cards and strategy.Just one question I threw in a dragon when my tower was at 3 and xpu at 1,cpu took my tower.Is it random or advantage goes to cpu?
I think there are a few problems.
All my shops are closed but i still got 105 visitors walking around all night.Cleaners can t keep the place clean when all the visitors thrash the place at night.When you check the clock and look at the visitors,they seem to walk at 30min per ice cream shop size length and 1h of wait for the lift.
A Must play Game,I can Play anytime.Got a strike on Amsterdam.Other than that it is very difficult even if i know the exact location.This game should be played on full screen for more precision.
The game is nice but i dont like the sytem of shooting.My towers always shoot at only 1 to 3 ennemies wasting a load of firepower.A Targetting sytem would be nice such as hit wearker/Stronger/First/Last/close to mines/etc... . A selling button addons upgrade would also be nice.first time a bararian spawned from the back, i had to wait for him to destroy slowly a few mines before he gets in range and i had no options of selling something to rebuild it closer.
i am not sure if this is intended to or is a bug.When i jump on level 2 , you will never land and stick to the roof.If you jump with no bricks above you then you will dissapear from the screen forever, although you can still move left and right.
I am sorry but this game is really bad.first, you don teven have enough time to set all your turrets that you are overwhelmed by tanks.2nd, are the green pixels ennemy fire?because they come very quickly and covers the whole map.3rd, my turrets gets annihilated in no time.4th, there is no back to menu option to restart and must be reloaded.5th,what does it have to do with "china attacks"?I don t see any storyline about it.6th, no help menu.
I would prefer to have a score based on turns used to achieve a map instead of no score but must find the unique way to get through it.So far i feel that the ressources are so tight that if i made a mistake of one unit in an early wave, i m good to restart the map.
Was there any improvements from the last time it was posted on Kong?I still have the frustration that it s very hard.Also i noticed something that might be a bug when i killed the boss while losing my last pillar.i had the "Your gates have fallen" image but i could still continue playing the next waves untill i lost for real.
To cpu ;-)