****Spoiler****
The final boss is Vandheer if you pick "Hard" difficulty and you become Vandheer if you pick "Normal". It's a lot tougher fight the hard way as he can one-hit kill you off the edge.
A few of these differences are really hard to spot, pixel width, but overall it didn't take me very long and I didn't have to resort to clicking all around. They really try to distract you with the movement! You need a good eye but otherwise, Good game. 4/5
I've never felt more awful in a video game than in this when the girl who first accepted my strange form died because I couldnt save her in time and the family wept over her. Truly an emotional piece of art. I replayed it just to see that when I did protect her, she was the one who stayed last when the alien died.
I firmly believe that the Space-Bar minigame is the hardest to keep track of. 5/5 Because it's simple, balanced, unique, and addicting. I need to get my friend to play this with me so I can unlock the third mode >_>..
I didn't see it mentioned but if you press "Q" when you have a hero power like paladin, it gets rid of the power instead of making you quit. It's useful for scenarios when you are using the invincible armor and can't jump out of a hole or something.
I really like the fact that I can hit a sled with a brick and then use the wind to direct the sled to blow up on more elves which then fly into the air and let me use wind to hit more sleds. The multitasking in this game is really hard, especially if you're also shaking the building to wear down on elf numbers and trying to bounce the cat twice every time so you dont get normal blocks. Really original, well balanced pacing, and difficult. 5/5
The only problem I found was that the hide and unhide buttons in the editor should be the same button to make it easier to swap between, instead of "h" to hide and "s" to show.
I actually got up to the point where a fish did 19-20 damage, my blade was 73-81 +10 str with charge. My class was cursed golem and I had all the resistance bonuses. Crazy game. 5/5
A very good class I made was celestial lightwielder, Marathoner and devastating with equal stam, will, and int, and lower strength. The technique that made it really good was the fact that you can stack up Sanctify for super health regen before you start the battle and then draw people in using a long range spell, preferably ignite.
Thank you :)