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lord_ingo's Comments

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Incremental Popping 2

Play Incremental Popping 2

Jun. 24, 2019

Rating: -8

The achievement "Reach a total of 99.999.999.999" is bugged/broken/incorrectly written. My "Total amount of money earned" is more than that. It was insted awarded when my CURRENT money was high enough. It should be rewritten, or changed to look at the stat it claims

Leaderboard Idle Incremental

Play Leaderboard Idle Incremental

Apr. 27, 2016

Rating: 2

"The units owned does increase the overall generation by a percentage making the early ones still worth getting. " Since it increases their production, the "cost per 1" should go down, not up. For example my blue costs 7886.78 and generates about 1.1 per purchase, so the cost for 1 should be 7170, but it is 8600. Seems you're multiplying it by generation, instead of dividing.

Immense Army

Play Immense Army

Aug. 08, 2015

Rating: -4

I really dislike it when you have to wait for your income. Is there any reason for the mine not simply increasing your gold constantly, or at least a shorter delay between ticks? Sitting around waiting for gold is tedious enough as it is, don't need an artificial delay when I would've been able to buy something five seconds ago if income was constant.

GrindQuest Censored

Play GrindQuest Censored

Jan. 08, 2014

Rating: 2

would it be possible to change retaliet to increase the chance with skill, instead of damage? Statistically 10% chance to do 120% damage and 100% chance to do 12% damage evens out to the same amount of damage, but it's less completely unreliable that way.

Collapse It

Play Collapse It

Feb. 05, 2011

Rating: -1

Having an achievement for playing 30 minutes is kind of stupid when it takes about 10 minutes to beat the game and get all other achievements s:

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