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Idle Conquest

Play Idle Conquest

Oct. 18, 2014

Rating: -13

Yet another bloated idle game written in unity. While not send us 10 meg photos via signal flare while you're at it. Stop using unity, devs. Nobody likes it, it's slow, it's badly made, and all you're accomplishing by wasting your time learning it is limiting the size of your potential audience. "Unity? Oh, close the window. Next?"

Developer response from CodeRiftStudios

Don't know about bloated. Half of the file size is the music! Though we are conscious of the subpar market penetration of the unity web player. Web games are not our intended final target, but a means to an end at this point, or we would be working with flash etc. We just don't agree with Unreal's royalty policy or we would have targeted that engine from the start! Sorry that you could not enjoy the game. We still love you just the same. =)

Sky Quest

Play Sky Quest

Oct. 17, 2014

Rating: 3

Challenge rewards should be cumulative per round. Too often I get the chest, and it gives me 20-50 gold, whereas if I'd died on the previous round I'd have received 200.

Sky Quest

Play Sky Quest

Oct. 17, 2014

Rating: 292

The act 2 fight with Wartrake appears to be a scripted loss, which means that chests picked up during the battle can't be opened, even if you "win" and unlock the next act.

Sky Quest

Play Sky Quest

Oct. 17, 2014

Rating: 1

Double xp from dailies and chests don't stack in any way.

Sky Quest

Play Sky Quest

Oct. 17, 2014

Rating: 0

Happened again: paused and went to another tab. Came back after a few minutes to a message saying 'we lost you.' Clicked it away, the level ended with no award but it unlocked the next level. Tried same thing on next level, couldn't reproduce it. But twice now I've advanced through levels by pausing the game.

Sky Quest

Play Sky Quest

Oct. 17, 2014

Rating: 0

I'm not sure how I did it, having difficulty repeating it...but I somehow managed to advance past a level without beating it by going to the pause menu.

Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 11, 2014

Rating: -1

Get nothing but a white screen. No game to play.

Developer response from Zaloran

Please open the plugins window ( chrome://plugins ) and manually check the "always allow" for the Unity WebPlayer. It seems to be an issue with Google Chrome.

King's Rush

Play King's Rush

Oct. 09, 2014

Rating: 2

5 minutes for the loading screen to load the game...and now I have to wait again to load levels? o.O

King's Rush

Play King's Rush

Oct. 09, 2014

Rating: 2

The loading screen stops loading if I switch to another browser tab.

Epic Coaster

Play Epic Coaster

Oct. 04, 2014

Rating: 2

The 5 "perfect" jump badge makes this is an absolutely awful, horrible, unpleasant and not the least bit fun.

Galaxy-Siege2

Play Galaxy-Siege2

Oct. 03, 2014

Rating: 11

Same stupid 50% lockout problem as the previous game that everybody complained about. Dev, why are you making the same mistake again?

Voice from the Sea

Play Voice from the Sea

Sep. 28, 2014

Rating: 0

Load page, go to another browser tab, come back several minutes later and only after coming back does the game load. Seriously?

MINE

Play MINE

Sep. 27, 2014

Rating: 0

Game stops while looking at a different browser tab on chrome.

Accelerator

Play Accelerator

Sep. 23, 2014

Rating: -1

I just get a white screen. No game.

Overlod

Play Overlod

Sep. 15, 2014

Rating: 0

Minion costs don't reset on new game plus. Had to refresh the page.

Developer response from Talesay

Thanks for the heads up, I'll look into it.

Race The Sun

Play Race The Sun

Sep. 07, 2014

Rating: -2

Was starting to worry this would be the first week ever that I didn't get a kongpanion. How was this an easy badge? Crazy twitch reflex game, and the visuals appear to be off. Try going for the left left or right, then judging which obstacles will or won't hit you. The further offcenter you go the more visually distorted it is. The rate at which distant objects slide left and right as you turn doesn't seem visually consistent with their distance, and because the game bases direction on "forward" there seems to be a blind spot near the edge of the turning limit where you can turn into objects that never appear on screen.

Dog Vs. Homework

Play Dog Vs. Homework

Sep. 04, 2014

Rating: 0

Aren't dogs supposed to EAT the homework, though? Why are they helping?

Developer response from helgravis

They help by eating homework (and possibly pooping A's, lol). This image was actually the inspiration for the whole game (and the helping by eating homework idea): http://tinyurl.com/mjkxzde (wish there was a better way to post images w/o looking like clickbait).

Idle Blacksmith

Play Idle Blacksmith

Sep. 03, 2014

Rating: -16

Seriously people, stop it with the text based idle game written in unity. It's like spending tow years to learn French solely for the sake of ordering french fries at McDonald's.

Curl Up and Fly!

Play Curl Up and Fly!

Sep. 03, 2014

Rating: 2

I wonder why I need to depend on rockets and balloons and bouncy things to keep going while my flying horde of kongpanions can fly forever with no such assistance.

Viking Valor

Play Viking Valor

Aug. 29, 2014

Rating: 7

Game is sluggish, collecting coins is a nuisance, the game un-pauses when I unintentionally click the trick "open some website" ad, attackers can hit my wall from fully two inches away, it doesn't make sense that my ship on the water is defending against grounded attackers and I can't just sail away and shoot from afar. Game might be ok, but first impression is bad. The pace needs to be looked at at a minimum.

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