i love how you can simply jump on the enemies a use them as a platform to get to areas you arent suppose to go early in the game, soon after you get the charge upgrade... or was that done on purpose?
good game, but the prices and income is unbalanced, the prices are rigged, and the income is so little, once you finally get good income its wave 40+ and by then you have collected so little cash, that you barely have any defenses, either raise the income, or lower the prices, and as posted a few times before, this game also needs a speed option, anyways, with the unbalanced cash, its only a 3/5 for me.
Thumps up if anyone else agrees with this.
the game play is interesting, build an army and defeat the enemy, though, this could get an easy 4/5 if a few things was added, the difficulty is a bit unbalanced, all you have to do is upgrade a warlock, and you can complete the first few levels with just that warlock, and for mage users, there should be a mana upgrade for magic users, in the upgrade panel, and as suggested before, the upgrade points should be for each unit, not shared, the starting money of each level can be a bit low, the starting gold should increase by about 5% for each level, for example, the first level you start with 40 gold, the second level you start with about 45 gold, the third level, you should start with 50 gold, etc. the customization is quite low in this game, there is only 5 upgrades for units, and 8 upgrades for your hero, add at least 2 more hero upgrades, such as an interest upgrade per kill or increased exp gain for level completed, or something, and the mana upgrade for magic units.
@RawGamer
if that is true, then why does this game have badges when its rating is only a 3.81?
here is the link: http://www.kongregate.com/games/PitchMobile/shield-defense
great game, but the difficulty on this is way unbalanced, i mean the first level on the easiest difficulty shouldnt be the last level on the hardest difficulty....
and now the problems that should be fixed:
1: the gold glitch, you buy a gun, but it doesnt detect it, due to this, you will lose the gold it costed, but you wont get the gun you bought
2: the sell glitch, you buy a gun, then you want to sell it later, but it wont let you, on top of that you cant even change the direction the gun is pointing
3: add a option to where you can turn off the tip window when ever you die
4: fix the ram glitch, on some occasions you can ram a enemy, and it wont faze you or the enemy, and i didnt even have half level on both of my armor upgrades
5: fix the controls, there is a slight glitch that when ever you press up/down then go left/right, it wont detect that your trying to go left/right, this can get you killed in a tougher fight... alot
well, with all these downsides, i would have to give it a 3/5 for the great game play, and the customization, the suggestions is optional, and the fixes are recommended.
...i have a few suggestions for this game:
1: lower the prices of rigged custom weapons, by about 70%
2: lower the gold gain per kill by about 70%
3: add a interest upgrade, which upgrades your gold gain per kill by 5%, there will be 10 levels
4: add rigged/harder enemies to keep the challenge as you progress through the game
5: add new backgrounds so you wont have to stare at a white background all day
6: add unlockable guns, that are more powerful than the last
7: add 5 new sections to the guns, splash, rapid fire, power, hybrid, and custom
8: add a size upgrade for your tank body, which is small, medium, and big
9: add a sandbox to the game, where you have unlimited gold to spend to build your tank with the current upgrades you have unlocked so far
10: add bosses to every 10th level, and add more levels
this is a nice game, good customization, good game play, but there are multiple glitches, at 5+ guns the game can be eye hurting, the enemies get real easy with a custom turret with max damage, and fire rate, low or none on everything else, the prices of custom turrets, can be extremely high....