I would enjoy the game more if there were a goal other than just being fast. I want to capture each building, upgrade stuff and all that, but the challenge in this game is based around just rushing the stage. I like the game a lot and its a great start, but if the difficulty could be balanced so that you need to upgrade buildings to beat a level and no pressure to be fast (other than you opponents getting stronger if you are too slow), then I think it would be better. It would bring out the strategy a bit more too I think. Great work with this, and I really look forward to a sequel somedaY that
I would enjoy the game more if there were a goal other than just being fast. I want to capture each building, upgrade stuff and all that, but the challenge in this game is based around just rushing the stage. I like the game a lot and its a great start, but if the difficulty could be balanced so that you need to upgrade buildings to beat a level and no pressure to be fast (other than you opponents getting stronger if you are too slow), then I think it would be better. It would bring out the strategy a bit more too I think. Great work with this, and I really look forward to a sequel someda that
I would enjoy the game more if there were a goal other than just being fast. I want to capture each building, upgrade stuff and all that, but the challenge in this game is based around just rushing the stage. I like the game a lot and its a great start, but if the difficulty could be balanced so that you need to upgrade buildings to beat a level and no pressure to be fast (other than you opponents getting stronger if you are too slow), then I think it would be better. It would bring out the strategy a bit more too I think. Great work with this, and I really look forward to a sequel someday that
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- left and right arrow or A and D to move camera stage
- P to pause
- Z to retreat, X to charge
- C to select all units
- V to select all units and hero
- esc to deselect all
- (after select units ) B to fall back ( certain groups )
- ( after select units) N to advance ( certain groups )
- space bar to confirm units / spells placement
- you can go to pause and press speed up button
-
inistry of War represents a quantum leap forward in MMO browser games. With spectacular graphics, a huge world map, epic PVE and PVP battles, GvG combat, and comprehensive questing and leveling systems, MoW stands far above all other browser games. Choose an Empire (Rome, Egypt, China, and Persia), marshal your resources, and build your forces. War is coming.
Heroes of Kung Fu takes place during the Warring States period, where wars are fueled with rage almost everywhere. Your role is a warrior coming from modern times to the ancient times to help your own country stand against invaders. You can choose your favorite weapon and learn relevant skills for your character, and excel by winning over others in the arena. You can choose your f
Controls – Mouse
W,A,S,D – scroll screen
Arrow Keys – scroll screen
Space – Switch between units and support tab
1,2,3,4,5,6 – Shortcut to units / supports slot
Q – Select All
Z – Retreat
X – Stop
C – Charge
+ – Speed Up