Tip: Try to get several totems before attempting long runs, do this by skipping dungeons almost entirely until you find Golden chest. Use scrolls alot for boss fights, dont forget healing scrolls, and dont skip that scroll/weapon room, use also those permamenent stat boosting potions.
This game is just particarly grinding and with shortcuts it would have been alot enjoyable. After few rounds of terrible RNG without any totems this game is just frustrating and annoyining. Has alot of potential tho.
This is a bit one way game without much of real depth and freedom of choices, too much upgrades without exciting content. Would be nice if upgrade's screen could be accessed alot easier without preferably scrolling cause I don't know if its just kongregate or my system but it just doesn't work the way it is supposed to. Game contains no challenge, nice graphics tho.
Allright, after grinding a while and remembering to actually use scrolls and stuff, getting just one freeze totem helps alot and this isnt so frustrating game and progressing alot further. Maybe just that 3x3 RNG screen flickering is pretty confusing cause the 4th tile always jumps from other side to other, maybe some other system would be better and faster progressing through rooms and that auto-attack attacks strongest & weakest only. Also the buttons should be comfortable to move mouse, not side from side to the screen.
stupid game, could have added option just to click away and not to move mouse so much for simple clicks and added keyboard shortcuts, it definatly crossed your mind many times
Suggestion: Remove "Next level" label from left panel. It's kinda hard to read, and it should be common sense without "Next level" label, gets a little smoothier
W- wait, D- defend, C- cast spell . How would you improve the fighting system loree?