Fun game, would like to see more upgrade options though. Also like the suggestion of an auto repair doc just to fix damage that ship takes and maybe your turrets (repairing them is very slow).
I like a lot about the game. The stealthed enemies are nice, as are the shield ships. Having your bots upgrade in battle is cool, but you don't give a reason why this happens (would be nice to do a quick blurt the first time it happens or before the first mission explaining this). Game pace is a bit slow. Also wish that enemies killed in Interesting difficulty counted for the achievements in Comfy. Keep it up. Thanks for the game.
OK fun game, like the dual weapon options, made it more than just a game where you moved with auto fire, being able to switch back and forth made you think of where you wanted to be with which gun. Don't know why the you have three characters whose names are 4 letters long and being with 'A', was bit confusing. Intro is a bit long for just text to read, either try to scatter some of that through the first few missions or maybe a voice over. The Ice boss is much hard than the Rock boss on the following level.
Would really like to see more upgrade options. Some passive movement increase upgrade would be nice, and the Magnet needs to work 360", or at least upgrade to this.
Good game, keep it up.
Alma is the only character with a 4-letter "A" name. :o Anyway for coins, I wanted the 180 magnet to require a bit of skill (even if it doesn't take much) instead of auto-grabbing every coin on the screen. In the future though, I'm thinking about getting rid of coins entirely. Seems like something that exists in nearly every shooter game, but is also annoying to players.
Fun, but would be nice if you could move your guns once placed. Also put something in that says when you unlock the missile launcher and laser, or make them a 'x' out until you have. I was saving up money thinking I just didn't have enough.
OK I like the voice over at beginning and at the end but I miss it the rest of the game. More narrative would be nice. I would also like to see some sort of Character Choice when you level, right now it is all pretty automatic. Fun little game though, hope Enola when it comes out is worthy of this as the base
You need to be able to see what task you workers are doing. Or when they are training you need to not be able to pick them for a game. Fun game though, hope you expand it
Not bad, Would like to see the stats you get when you level up as well as some thing that shows how gear helps you better (put your stat screen up and highlight the differences when you switch gear). Short but fun. Maybe flush out the arena system. Thanks for the game
Nice game. Would like to see a 2nd paradox level (or better yet just a cut scene with a clue as to next game, another paradox could drive me mad). Didn't do any of the paid content, don't think it was needed. Paid content way too much in your face. Fun game. Thanks for making it.
Alma is the only character with a 4-letter "A" name. :o Anyway for coins, I wanted the 180 magnet to require a bit of skill (even if it doesn't take much) instead of auto-grabbing every coin on the screen. In the future though, I'm thinking about getting rid of coins entirely. Seems like something that exists in nearly every shooter game, but is also annoying to players.