Hahaha! I've slain with a bow a dragon with a mace and a bulletproof vest! Cool game, I liked it.
Hint: to destroy portals faster, cast a Volcano upon them.
to slay the enemies use Thorns (it is good against portals too, but not such as Volcano).
For the final boss, hit precisely his head and use Fire Storm (but be sure to do not miss his head when you cast it=waste of mana!).
Waiting for the sequel ;-)
The character stops if you caccidentally click the right mouse button...but sometimes it never resume. Need some bow's powerups, such as more trinkets on it or somewhere else, like an experience points grow up mode...sometimes I think that I've killed too much enemies for not have any sort of price about it. Some enemies needs to be slightly nerfed, because it takes too much time to earn terrain and reach a portal. Maybe more levels and more enemies' type may compensate this lack of difficulty.
A bunch of ideas, hoping to do a nice thing ;-)
In order to defeat easily the last boss of the game, you may complete the tournament at the coliseum, so you'll receive a powerful sword that doubles the vindex's damage. It is better to do that just before the last battle, or you wouldn't have chance to complete the tournament (that is composed by a trio of all the game's bosses since the spartan leader, after that will be a battle with two powerful lions and, at last, a giant :-/).
Good idea a FF-style game in old roman empire. A better personalization of the leveling up and a display of enemies' health and mana bar will make this game better. Also a better balancing between enemies and players is needed too: the players in advanced levels will became only a numine-caller characters. Low down item prices. And more many adjustments like those ;-)