Can't wait for the sequel. The one thing I dislike on this game is all the farm it forces you to do. I never lost a battle 'cause I couldn't rush to objectives, I'd just level up in my way to the quest and then I was already too strong for it, which isn't all bad but I wish I could try playing on my own set of rules, like I do when I play pokemon for example (Nuzlocke Challenge, no farming, etc)
After beating the game, these are my critiques: 1 - Magnet upgrade is too expensive for the beginning of the game and having to pick up crystals manually on such a small time ('cause it has to be underneath the ship) is terrible! Either make 'em pickable from anywhere or make the magnet upgrade cheaper, please. 2 - You shouldn't have to fight through the whole last stage again to see the other endings. 3 - Instead of dragging backwards with the ray gun thing, we should instead be able to simply point and click somewhere on the screen. 4 - Losing all upgrades when buying a new version of a gun or defensive gadget feels awful! I stopped buying upgrades after I first saw this happen, and went for the full versions to only get upgrades after I had the last of everything. 5 - The mega bomb doesn't feel so mega, it needs buffs, considering how long it takes to cool down!.
With all that in mind, my final rating is 3/5, it's a good game, probably better on mobile than browser.
Instead of making the transmute faster, just allow us to choose any multiplier of 5 (5, 10, 15... 50, 100, 150... 250k... 1 million) and transmute it all together instead of going 100 at a time.
I just beat the lv 600 boss, seems like it gets easier the further you go 'cause you farm so much more gold and still at the cap of 99999 per upgrade, so my warrior's damage is almost 50k per crit now and almost has 6k health.
@shotgun5078u that would still be not effective. The mage heals 100% of max hp every 0.3 seconds for me if it crits, if not, 0.6 seconds. For 100% health back.
Even though I got the "Don't Rush" first achievement, on the stats page, I'm still with 0% damage ignore. (By the way, there's a typo there, it's saying "DAMAGE INGORE" instead of ignore.)
I don't like having to buy my researches. The start of the game is REALLY slow, then I save up 7200 to unlock a cool new weapon... And I have to pay 7200 for each of the 6 weapon slots if I want to upgrade 'em to that.
Hi Dev, wanted to let you know at some levels the Fire Rate upgrade for the initial weapon is not giving 0.08 but 0.07 instead. I noticed it when leveling the fire rate from 8/20 to 9/20, where I had 2.07 fire rate and got 2.14 after the upgrade.
we're going to have more! are you prepared to swim?