Dude, you should put a music at the end that changes depending on the ending, like still alive in portal (though there is only one ending in portal, in shift there are 2, so just try to make an music).
this is like super mario bros. but with more meat, less turtles and a insane difficulty level. DO YOU HEAR ME Edmund? IT'S IMPOSSIBLE! it's CRAZY TO THINK WE CAN COMPLETE THIS(easily)!
this is a game that should best be badge-less. in enderance level 10, a ball didn't fall, so it kept bouncing , and threw my orb off stage. you shouldn't waste your time with this horrible game. make it dissapear when it bounces a number of times. mnot keep there, destroying the chance you get to finish the game.
it's simple when you get to hear music. simply feel the music, be the music, dodge the music, get to the end, learn how to finish each part, and first go to the hard, when it's done you should try the impossible one. have faith and a good mouse in hand.
it's a good game, but I'd rather pick 5/6 differences, because of the higher difficulty level, and because they're longer. and because the effects are cool.
You know you should fix the 2º one before doing the new one. the second one had a interesting concept, bud was to bugged to make it to the finish without screaming "WTF!? I DIDN'T DIED, WHY DID THE STAGE RESETED", so please put fix the 2º one in your to-do list. I know because I almost killed myself to get the badge. 4.5/5 this one