Nice foundation here. However, I had to stop playing cause my eyes started to hurt. Those white flashes when you kill a enemy need to be removed. This is very important: in Kongregate, no one will keep in touch with your game if you plan on updating it later. It'll just fade to dust. You should try to release the full package outright. I learned that the hard way :/
Hey, thanks for the kind words! Yeah, next time I'll be doing it better. I've actually made (and released!) a much better version for Android, but I keep running into HTML5 export issues, like the sound not starting on time, it taking forever to load some simple things, etc. If I can sort those out, I'll release it on here again, complete with a new name. Gave your game a try, its pretty fun!
The game window is too large for the average 1366X768 screen. I had to zoom out to play properly. Also the controller feels a little stiff. Sometimes it's slippery and sometimes your character doesn't move when you tap insted of hold the arrow keys.
Nice game. However, I was somewhat lost when the characters asked me to give them stuff ,but I didn't even knew there was an inventory. It's so hidden, I actually rolled my face on the keyboard looking for an inventory key. You should add it in the instructions section on the game whether in game or in the kongregate part is completely up to you. Also you should make the game window size bigger on the kongregate part. Having 2 scrolling bars really creates some unnecessary frustration. Still neat 3/5
Hi! I didn`t see the reply button at first... Could you please specify your operating system and the browser you are using? As we tested it everything was ok with the window size. We tested at 100% zoom rate. As for the inventory - thank you for the feedback, I will currently add the instruction on Kongregate and update the instruction within the game with the next bugfix.
I forgot to add: why are the only humans woman? That's kinda sexist that the main character is a dude shooting only at chicks. Maybe enemies that are men show up later but I only got to lvl5.
No you only get women but I used the sprites I got from a pack and then did not use anymore. Anyway I understand your point of view, but it was not done on purpose. I might add new enemies if the game is good for the public.
Neat little game here. The music was a little bit too loopy for my taste and there are some off centered things on the title screen. High Scores are hidden far below sight and the health bar should not be set to centered. I was having trouble determining how much health I had with it centered ,and making it have different colors like green, yellow, red would really help make it more clear.
Thanks for your suggestions. I tried to fix the leaderboards, I have no idea if it will work since the Kongregate settings are not showing to change the game size. Did not notice it.
There are some glaring issues like the lack of title in the title screen, the fact that you can farm infinite points by holding left, and the platform insta death. For example, if I run into the side of a block, that I can see it killing me ,but I can't jump on the block without it killing me as well which doesn't make any sense.
Dear Ivor Rakijašić,
There's gonna be a lot of people who will say "your game sucks" ,but I wanna let you know what you have done is incredible for a 4th grader. Remember to ignore those who harshly critique ,and if you know you did a good job, you did a good job. I wish you the brightest and happiest of futures ,and please continue developing more games.
Cheers,
Me
Thank you kindly mate. Ivor Rakijašić has received your feedback, and really appreciate it. Comments like this is more than enough to keep him at it. Cheers mate
You have made a solid puzzle game ,but sliding mode is really easy. you should make the AI do more moves to shuffle the sliding mode. In regards to puzzle mode, its all fine and dandy however, using more trucks would be appreciated.
I have some issues that need to be addressed,
1) Not new player friendly: At first, I was confused as to why was the copper regening ,but then I realized it was just a barricade. Make the indestructible blocks not look like minerals.
2) Game is too short: I only mined around 14 varied minerals and its already over 1/3 of the whole game. Add some more new features like hunger and thirst to make mining harder.
3) A lot of useless stuff: Water... You can’t even swim upwards in water. Also, the zombies in the mine do no damage at all. You can't even be killed by the TNT if you're near it. Windmill is just decoration.
4) Story: A single dude in town? Miners saying its too dangerous? I guess I'm the only one with invincibility powers.
5) Bugs: Destroying bridges doesn't actually remove them, it just makes them invisible. Slopes in the bottom-right corner are glitchy as hell.
I can see this game's potential but it just has too much flaws right now.
Nice little game here. However, It lacks a Kongregate leader board which would really help this game take off with people competing and sharing this game for more high scores. Wish you a successful future :)
Thanks for the feedback. Integrating this sort of thing is on the list of "things to do when I get time". :) I make games in my spare time, so I don't know when I will get to that. But it's a very good idea!
If your using chrome it takes a good moment to load and you just see that link untill it loads it has nothing to do with the game but the way that chrome handles unity games theres a lot of post out there explaining whats going on heres a link to one http://www.kotaku.com.au/2015/04/chrome-kills-plugin-for-unity-games-but-you-can-turn-it-back-on-for-now/
Jezuz tits game is disorientating. First its talking 'bout a gas, then it's a institution, them some guys house blows up, then it's like on space or something? There needs to be some sort of rewrite of the plot, it's very incoherent now. Also, it doesn't help that abbreviations are being used for someone like me, who doesn't know anything about the plot. Use full names and it will add some more coherence.
Game is too easy and the jump is pathetically low. You should add more obstacles and make when you jump, actually important. Also, for some reason, that first obstacle can be jumped across even when its at its highest.
Thanks for the feedback! :D I think I'll let the "climbing" exploit alone. It doesn't break the game after all.
I'm working on an update that would add a lot of features, including changing textures, but that'll have to wait, as I have other projects in mind.
Hey, thanks for the kind words! Yeah, next time I'll be doing it better. I've actually made (and released!) a much better version for Android, but I keep running into HTML5 export issues, like the sound not starting on time, it taking forever to load some simple things, etc. If I can sort those out, I'll release it on here again, complete with a new name. Gave your game a try, its pretty fun!