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Lucarren's Comments

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Steel Jack

Play Steel Jack

Mar. 07, 2014

Rating: 1

Entertaining game. Artifact is spelled wrong though. Unless you're British at that is lol.

Ball-Game 2

Play Ball-Game 2

Mar. 07, 2014

Rating: 4

After about 125sec I got bored and killed it. Extremely easy game with no real goal other than to waste time. There was no challenge whatsoever in keeping the ball up. the paddles too big and the ball too slow. Was also a bit disappointed by the picture for the link not being anywhere close to this. That picture implies a well built and complete game. Not the garbage that loads up 1/5

Out of wind

Play Out of wind

Mar. 06, 2014

Rating: -22

Lost interest real quick. As in lv 4

Plinko

Play Plinko

Mar. 04, 2014

Rating: 2

1st game 30000, Every game after less than 15000. Oh the game of plinko. How we love you.

Exit Path

Play Exit Path

Mar. 04, 2014

Rating: 1

This game is infuriatingly addicting lol

Cosmic Clicks

Play Cosmic Clicks

Feb. 14, 2014

Rating: 0

Finally a fun idle game with a point. Only real complaint is it's really fast with an autoclicker and really really slow without one. Had a complete game in 58min 12sec using a 100click/sec rate. Complete being all upgrades.

Developer response from Dark_Timmy

Yeah, I actually had to program the game to allow autoclicking which was strange. I thought it would just 'work' but when I used an autoclicker the game didn't respond until I jiggered the code. WEIRD! hahah. Thanks for playing and I appreciate the comment! Best, -Tim

Jumping Long

Play Jumping Long

Feb. 01, 2014

Rating: 4

Tried for about an hr and half to get 10767 but highest I could manage was 10765. Still good for 46th overall and 6th overall for stars and 5th overall perfect jumps. Horribly addicting trying to beat or tie that top spot

Developer response from danishgoel

Great stats you got there. Thanks for playing and I am glad you enjoyed the game.

Idle Mine

Play Idle Mine

Dec. 14, 2013

Rating: -1

Kinda cool time waster but if your not using a super fast autoclicker your crazy. I have one set to 1click every .01sec and it still takes a while for certain upgrades

Deadly Temple

Play Deadly Temple

Dec. 13, 2013

Rating: 2

This game has def come a long way since its release day or near it when I first played. You can tell theres been a ton of work put into it and its a much better game. It really is a shame not many people play it

Epic Combo!

Play Epic Combo!

Dec. 05, 2013

Rating: 3

At what point does the valve lever become irrelevant. Just spent several hundred mil to upgrade all 3 valves to lv1000 and the speed looked the same as it did at lv100 for all 3. In any case Ive got it set up for a run at the top10. Time to minimize and forget for a few days lol.

Deadly Temple

Play Deadly Temple

Nov. 16, 2013

Rating: 3

Good start and good dungeon crawl dynamic but it could use a few things for the UI. Namely something in one of the corners that shows what keys you have. Would also be nice to have some sort of map system that reveals itself as you explore that area. A fog of war system if you will. I found myself lost on the map after finding the red and blue keys and clicking the thing through the blue door. After 10-15min of circles though I couldnt find the green key (found green door) or red door. Definitely has potential though

Developer response from savior10946

Thanks and I have been working on the ui. Map system sounds good to use.

The Miner

Play The Miner

Nov. 16, 2013

Rating: 1

Commented on games day one and I gotta say its definitely coming along and getting better. I especially like the new teleport function. Anyhow a few more suggestions (other than the depth meter) lol: Seeing as how all the resources are mined in 8s why not make the upgrades divisible by 8, Say 16 amethyst instead of 15 so its even. Also instead of making the pick simply swing faster when upgraded mining speed set it up so each resource takes X amount on swings to mine it. Default speed Upgrade 1 Upgrade 2 Upgrade 3 Dirt-3swings 2Swings 2Swings 1Swing Rock-5Swings 4swings 3swings 2swings Etc Might make for the mining experience to be a little more enjoyable and will satisfy the people that complain about the mining sound effects.

The Miner

Play The Miner

Nov. 13, 2013

Rating: 1

Addicting game. 2min to the bottom and 30or so min back up. I def agree with need higher jump and a depth meter would be nice. maybe add upgrades to the house or something too since it doesnt take much at all the get the 2500

Developer response from savior10946

Depth counter is good and if i add more things to upgrade people will want a save system which I just don't know how to do on a unity webplayer game. But if you can find something around that i will.

Diggy

Play Diggy

Nov. 05, 2013

Rating: 0

Curious. I post a day of nearly 200k and it only shows my score as 65k. Does the high score part have to be done before you reach center 1st time or something?

Squirrels

Play Squirrels

Oct. 28, 2013

Rating: 3

there needs to be some sort of limit or better system on complaints. Shaman leaves me behind, files complaint on me, rest of group hits button out of habit i suppose and I get booted all for something the shaman did(failure to help me get through).

Flight

Play Flight

Oct. 27, 2013

Rating: 1

To those that say titans strategy for hard badge doesnt work I just got 109space stars on 1st try doing it and 582 total stars in that throw

Choose Your Path

Play Choose Your Path

Oct. 26, 2013

Rating: 0

It's laggy, a bit stupid, and honestly a bit idiotic to release something that takes all of 3seconds to complete. To the developer: Says in description "There is only 1 question due to not enough storage." I think you may want to upgrade that storage and focus on making quality games if this garbage takes too much."

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 05, 2013

Rating: 6

Great game but a few bugs Ive noticed. Each piety upgrade is only giving +50 max worshipers instead of the listed +100 and after finishing the game the "food production" bar from animal husbandry went away and as of 50turns later hasnt come back. Few suggestions: Perhaps add upgrades to the buildings to give something to use the thousands/millions of production points gained after building everything. As stated by others an option to invade other lands would be great as well or at least some other reason to play sandbox. As of now in sandbox theres not much to do.

Outernauts

Play Outernauts

Apr. 28, 2013

Rating: -1

Absolutely love the game but hate the lag. forced to play in chrome in an attempt to lessen it and even then after 20-30min Im having to clear cache and refresh... and yes I do have everything at current versions before all you trolls say thats why i lag

Let's Fish

Play Let's Fish

Apr. 01, 2013

Rating: 0

Games fun for all of about 15-20min. After that its just boring. I mean how much effort actually went into coding this. "Click here to cast in the same and only spot, wait from .1sec-5sec for a bite and click/release button to land fish keeping the tension from being too high or too low for about 5sec." It takes absolutely no skill or effort to play this game, the interface is horrible for a fishing game(can see gear on hud yet have to enter backpack to change anything...seriously...). Im an avid fisherman and thought the game would be a fun way to fish when I cant hit the water but I was greatly disappointed

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