This game is so good, I turned off my ad-blocker for kongregate. This game has hundreds of hours of work put into it and Tukkun deserves every bit of support.
Resource gathering is just ridiculous now. Basically it is a log in for 5 minutes and come back the next day game. Slow gain while playing and millions of resources a day later.
@Zocker, Math is one thing, this game is another. While waiting, you upgrade and ascend. Both of those make your income flow in a lot quicker. It's very well balanced.
Darklord, you can buy white coins. They cost 50.000 blue coins for 10 and you get them through supply crates ;). You also get some blue coins back depending on your level and lots of other goodies.
Mohammad. Always farm at the last level. This game is made in such a great way that you are always rewarded for trying stronger monsters. Besides that, offline mode is calculated in a level-independent way.
@Grammar: it also does so when pressing ctrl and z. The explanation is that shift does everything X10 so people try and hold shift to get 10 clicks at once. It's the game's way of saying 'nice try'
There is a large discrepency between pick damage and miners, but really, it is manual clicks that do the most. At level 68 and upgrade cost of 822Qd my miners do 6.4 T damage (4 strength). I do 3Qd damage per click... lvl 118 elgarite pickaxe. and materials come in faster than money. Simply work each tier of minerals to the max.
Killing the boss in Carestia is easy. You just need to spend the crystals you get on crafting a legendary item and go for armour. A glass-cannon build will not do you any good.
quadhale, in later stages sell at very expensive. The achievements for selling at that price stack up quickly. Besides that, producing higher tier items but slower is much more lucrative as every tier doubles the revenue.
Seeing as there are so many control requests, if you go Arrows, The ZX space doesn't make sense. Why not simply allow full customising or at least something that can be used on non-qwerty computers. Even JKL and Arrows would be great.
This could have been a great game, but they ruined it. Every 10 seconds the gameplay freezes with annoying anouncements like Chain Break, overdrive etc. Auto-aim and closest target only are terrible ideas and the sheer amount of spelling/grammar mistakes get on your nerves very quickly.
If you are going to use colours, start reading up on them. If you are truly clueless, then use 6 of them. That way you can use nearby and opposite colours. Also, congratulations on making a game that runs slower than internet explorer itself.
Yay, thank you :O