@deathrunnerX i don't think that a PC shooter needs auto aim. Maybe for the android version? they have a massive disadvantage with the controller method they are using (no mouse hurr durr).
gunplay is bad, there seems to be no recoil and it sounds like a peashooter. I think mouse acceleration is enabled, which is bad. Make a point to the game, only survival is bad and boring (secondary objectives). The game is really slow. I'd like to have 50% or more of air control, jumping seems weird. There seems to be no momentum. Assets are nice, animation mediocre. Enemies need pathfinding so they can slowly walk around an object instead of trying to jump over. And make the map more interesting, boxes barrels and a plain isn't really fun. I'm not convinced by the usage of the flashlight, enemies are literately white when in sight. Also options, menu, mute, fullscreen, kong api, FOV, rebind-able keys, saves and more/good level(s). Sorry if being harsh :P
@FarBringer Kong only registers players playing the game on Kong. The actual reason for the lack of likes is because of the nature of the game and the existence of the forum, which is simply better for interaction then heaps of comments. The game encourages people to come back, so there aren't many unique visitors to comment or like comments.
fun game! especially because my sound is broken. This way I have more mental focus and I perform better. Since I can't judge without the music I'll give is a 5/5! (sarcasm test complete)
no problem, this game is in pre pre pre alpha :) i m taking this critizicm for updates in the future